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Frank O’Connor

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GamespotNegative

Activision Could Be Giving Halo Something It Hasn’t Had In Years: A Clean Slate

Activision is reportedly considering a complete reboot for the Halo series, potentially led by Sledgehammer Games. This move aims to move away from the complex lore accumulated over 25 years, offering a fresh start that doesn't directly follow Halo Infinite's narrative but may still incorporate established canon. The franchise has faced criticism for its increasingly convoluted lore and reliance on supplementary media.

EurogamerNeutral

Former Halo lead suggests three ways Activision could revive the legendary series, and urges the company to hire laid off Bungie staff

Former Halo franchise director Frank O'Connor has proposed three potential paths for Activision to revive the Halo series, including hiring laid-off developers from Bungie and Halo Studios. His suggestions range from creating a classic-style Halo to a complete reinvention or a Call of Duty-like annual release model.

GamespotNeutral

Activision Should Hire Former Halo Devs For Next Mainline Game, Former Franchise Director Says

Former Halo franchise creative director Frank O’Connor has advised Activision Blizzard on how to improve the next mainline Halo game. He suggests focusing on sandbox gameplay, avoiding ties to hardware launches, and potentially hiring former developers from Bungie and other laid-off studios. O'Connor also proposed new directions for the franchise, including an action-sandbox game or an action RPG.

Retro GamerNeutral

Veteran Halo lead has suggestions for how Activision could actually make "the greatest Halo game ever," and they include hiring "Bungie, Halo Studios, and other laid-off folks"

Veteran Halo franchise director Frank O'Connor has proposed three distinct paths for Activision to create a successful Halo game, including a return to classic gameplay, a radical reinvention, or adapting the IP to modern business models. He specifically suggests hiring laid-off developers from Bungie and Halo Studios, noting the talent pool available after recent Microsoft layoffs.

IGNNeutral

Halo's Former Franchise Creative Director Sees 3 Possible Paths for Activision's Halo

Former Halo Franchise Creative Director Frank O'Connor has outlined three potential future directions for the Halo franchise under Activision's ownership. O'Connor, who spent nearly 20 years at 343 Industries, shared his thoughts on how Xbox's once flagship series could move forward.

Games PressVery positive

Bit Bot Expands Leadership with AAA Veterans, Appoints Halo's Frank O’Connor as Creative Director

Multimedia studio Bit Bot has expanded its leadership team, appointing Frank O'Connor, formerly of Halo fame, as Creative Director and Brian Ullrich as Studio General Manager. The studio aims to accelerate original IP development across games, film, comics, and merchandise, bringing in AAA veterans to bolster its creative and production capabilities.

Games IndustryPositive

Bit Bot scales leadership team with AAA veteran Frank O'Connor as creative director

Bit Bot has appointed AAA veteran Frank O'Connor as creative director and Brian Ulrich as general manager to bolster its leadership team. O'Connor, formerly of the Halo franchise, will focus on original IP and cross-platform development, while Ulrich brings experience from companies like Nintendo and Microsoft. The studio also added advisors Brent Friedman, Tony Harman, and Wyeth Ridgway to its ranks.

Checkpoint GamingVery negative

Former Halo Studios employees accuse studio of harrassment and retaliation

Former Halo Studios employees, including art director Glenn Israel, have accused the studio and Microsoft of covering up harassment, bullying, and retaliation. Israel detailed incidents from January 2025 to August and alleged that Microsoft uses layoffs to mask retaliatory acts. Other former employees have corroborated these claims, while Microsoft stated they take all claims seriously.