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Guangyun Chen

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Retro GamerNeutral

Marvel Rivals devs try not to spoil Avengers Doomsday ahead of MCU event: "We are doing everything we can to…

Marvel Rivals developer NetEase is taking precautions to avoid leaking details about the upcoming Avengers Doomsday crossover event. Game director Guangyun Chen stated they are doing everything possible to prevent leaks, despite recent rumors about characters like Nightcrawler and Doctor Doom appearing in future seasons, which are also rumored to play significant roles in the film.

PC GamerNeutral

Marvel Rivals breaks its 17 month streak of adding 2 heroes per season, but its creative director reassures fans…

Marvel Rivals is breaking its streak of adding two heroes per season, with Season 10 only introducing one new hero, Gorr the God Butcher. This change aims to improve game foundations, balance, and introduce new game modes. Creative director Guangyun Chen and combat director Zhiyong reassured fans that this is not a permanent shift, and the team is also implementing significant changes to the competitive ban system.

EurogamerPositive

Marvel Rivals’ next update drastically reduces the game’s install size on PC and console

Marvel Rivals is implementing a significant update on August 7th that drastically reduces its install size across PC and consoles. The update will shrink the game by approximately 15GB on PlayStation 5 and Xbox Series X, and over 40GB on PC, without compromising visual fidelity. Players will need to re-download the entire package for the update, which will result in a much lighter final install size.

Retro GamerPositive

Marvel Rivals will become a "'moving anime' experience" by 2027, says creative director, as devs evolve past PvP with PvE, Infinity Saga updates, and more game modes

Marvel Rivals creative director Guangyun Chen revealed plans to evolve the game beyond its current PvP shooter format into a comprehensive 'moving anime' experience by 2027. The roadmap includes new PvE content, five MCU-inspired Infinity Saga updates with new game modes, and a continued focus on adding characters and context.