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Guillaume Provist

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Games Industry

Double Fine Productions regains ownership of IP and publishing rights following independence from Xbox

Double Fine Productions has regained ownership of its intellectual property and publishing rights following its separation from Xbox. The studio also announced its fifth Amnesia Fortnight event, a game jam where employees create prototypes, with this year's iteration launching on August 31 and featuring a Kickstarter campaign for one of the developed ideas. This move comes after Double Fine and Compulsion Games were spun out of Xbox Game Studios amidst recent layoffs.

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PC Gamer

Compulsion Games' buyout is complete, so now Microsoft won't get a cut if you buy South of Midnight

Compulsion Games has completed a management buyout, regaining ownership of its intellectual property from Microsoft's Xbox Game Studios. This separation allows Compulsion to retain a larger share of revenue from games like South of Midnight, which received an 83% review score. The studio, also known for We Happy Few and Contrast, is now independent after rumors of closure following recent layoffs.

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Gamespot

Compulsion Games Is Now Officially An Ex-Xbox Studio

Compulsion Games has officially separated from Microsoft and is no longer an Xbox studio. The studio's management team acquired the company, and Microsoft transferred intellectual property rights, including for 'South of Midnight,' back to Compulsion. This move allows Compulsion to retain its staff and pursue its future projects independently, with plans to secure new financial backing.

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FZ.se

Compulsion Games är nu återigen självständiga

Compulsion Games, the studio behind We Happy Few and South of Midnight, has officially become independent after being acquired by Xbox. The studio has bought itself back, regaining full control over its intellectual property and will now self-publish its titles. CEO Guillaume Provost confirmed the team's desire to remain together and continue development on a new title.

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Games Industry

IGN Entertainment brings Women In Gaming networking event to Gamescom

IGN Entertainment is hosting a Women in Gaming networking breakfast at Gamescom, supported by GamesIndustry.biz, to foster industry connections. Separately, Compulsion Games has become independent from Xbox, regaining ownership of its intellectual properties including Contrast, We Happy Few, and South of Midnight, with CEO Guillaume Provost prioritizing the team's unity and future profitability.

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Games Industry

Compulsion Games officially separates from Xbox – "The team told me we would rather eat rocks and drink gasoline than be split up"

Compulsion Games has officially become independent from Xbox, with CEO Guillaume Provost leading a management buyout that returns ownership of the studio and its intellectual properties to the team. Provost emphasized the decision was made to keep the team together, especially after recent layoffs at Xbox. The studio, known for games like We Happy Few, is now focused on securing stable funding and self-sustainability while exploring new partnerships.

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Rock Paper Shotgun

“We’re going to take things slow": South of Midnight devs now own the rights to all their games again, after quitting Xbox, and are working on a new game

Compulsion Games, the studio behind South of Midnight, has completed a management buyout and regained the publishing rights to all its original intellectual properties after parting ways with Microsoft and Xbox. CEO Guillaume Provost stated the team prioritized staying together, and while the transition will take time for platforms beyond Steam, Microsoft provided financial assistance for their independent careers. The studio is now working on an unannounced project and plans to proceed cautiously.

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Tech Raptor

Xbox Moves On From 4 Studios and Layoffs Off Thousands of Others

Xbox has announced significant restructuring, impacting over 1600 employees and planning for another 1600 over the next two fiscal years. Four studios—Double Fine Productions, Compulsion Games, Ninja Theory, and Undead Labs—will become independent or be acquired by new entities, retaining their intellectual property. Numerous other studios, including Zenimax Online, Id Software, Obsidian, and Bethesda Game Studios, are also undergoing substantial layoffs as Xbox refocuses on its major franchises like Call of Duty, The Elder Scrolls, Fallout, Halo, and Minecraft.

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