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Hiroaki Yoshiike

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Cyberockk

Hideo Kojima Directed Team to Make Death Stranding 2 More Enjoyable So “more people finish the game”

Hideo Kojima has directed Kojima Productions to make Death Stranding 2: On the Beach more enjoyable and accessible to increase player completion rates. Lead level designer Hiroaki Yoshiike revealed that the team focused on streamlining the experience and making worldbuilding more optional, balancing depth with approachability. This design shift aims to broaden the game's appeal and improve player engagement compared to the original Death Stranding.

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Cyberockk

Hideo Kojima Directed Team to Make Death Stranding 2 More Enjoyable So “more people finish the game”

Hideo Kojima has directed Kojima Productions to make Death Stranding 2: On the Beach more enjoyable and accessible to increase player completion rates. Lead level designer Hiroaki Yoshiike revealed that the team focused on streamlining the experience and making worldbuilding more optional, balancing depth with approachability. This design shift aims to broaden the game's appeal and improve player engagement compared to the original Death Stranding.

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PC Gamer

After feedback that Death Stranding was 'too slow,' Kojima wanted more players to see Death Stranding 2 all…

Hideo Kojima directed Kojima Productions to make Death Stranding 2 more accessible and enjoyable for players to complete. This directive aims to ensure more players experience the full game, with adjustments made to enhance playability and fun without sacrificing its unique identity.

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