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Hiroto Furuya

Reporting and statements that mention Hiroto Furuya.

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EurogamerVery positive

Final Fantasy Resonance feels so good to play because Square Enix 'experimented' with combining the best bits of FF5 and FF6

Final Fantasy Resonance, a new RPG from Square Enix, successfully blends classic Final Fantasy elements with modern gameplay. Director Hiroto Furuya and producer Keisuke Nakashima explain how the team drew inspiration from Final Fantasy V's job system and Final Fantasy VI's character uniqueness, alongside modern mechanics like the stagger system from Final Fantasy VII Remake and Final Fantasy XVI. The game features stunning HD-2D graphics and is set to release on October 22nd for PC, PlayStation 5, Nintendo Switch, and Xbox Series X/S.

Retro GamerPositive

Final Fantasy Resonance is part of a "resurgence of turn-based RPGs and JRPGs," lead dev says, who wants to…

Final Fantasy Resonance director Hiroto Furuya believes the game is part of a resurgence in turn-based RPGs and JRPGs, aiming to capture the appeal of classic titles while delivering a fresh experience. The game features a turn-based battle system with a stagger mechanic and utilizes an HD-2D art style with spectacular cutscenes.

Nintendo EverythingPositive

Final Fantasy Resonance devs comment on why turn-based RPGs are resurging

Final Fantasy Resonance, a reimagining of Brave Exvius with HD-2D visuals and turn-based combat, is set to release on October 22 for Nintendo Switch. Producers Keisuke Nakashima and Hiroto Furuya discussed the resurgence of turn-based RPGs, attributing it to creators revisiting their roots and the genre's suitability for handheld gaming.

Retro GamerPositive

Final Fantasy Resonance lead says games like Clair Obscur: Expedition 33 are leading a turn-based resurgence because "creators who grew up playing JRPGs" are now making them themselves

Final Fantasy Resonance director Hiroto Furuya believes the resurgence of turn-based RPGs is driven by creators who grew up playing JRPGs and are now making games themselves. He points to titles like Clair Obscur: Expedition 33 and Baldur's Gate 3 as examples of this trend, suggesting a broader movement to revisit and rework nostalgic gaming experiences.

Retro GamerPositive

Final Fantasy Resonance devs know "random encounters can feel like a hassle at times," but they're in the upcoming JRPG because "they also allow you to make memories"

Developers for Final Fantasy Resonance, a reimagining of Final Fantasy Brave Exvius, are including random encounters despite acknowledging they can be a hassle. Producer Keisuke Nakashima believes these encounters foster memorable moments and a sense of accomplishment, while director Hiroto Furuya states the design aims to recapture a classic Final Fantasy experience with strategic resource management.