Jaime Bencia
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Latest coverage
GRIDbeat! Update 1.0 Adds Zen Mode And a Wave of Quality-of-Life Upgrades
Acclaim and Ridiculous Games have released Update 1.0 for their rhythm-based dungeon crawler, GRIDbeat!, adding a new Zen Mode with ten levels, new music, and quality-of-life upgrades. The update, available on Steam and Nintendo Switch, also includes adjustable difficulty, UI improvements, and gameplay enhancements. Zen Mode offers a more relaxed experience for players to enjoy the game's music and mechanics.
GRIDbeat! Brings Infectious, Rhythm-Based Dungeon Crawling to Switch and Steam today
GRIDbeat!, a rhythm-based dungeon crawler developed by Ridiculous Games and published by Acclaim, Inc., is now available on Nintendo Switch and Steam for $19.99. The game features beat-based movement and combat, an electrifying soundtrack, and evolving abilities. A free demo is also available for Nintendo Switch.
GRIDbeat! Brings Infectious, Rhythm-Based Dungeon Crawling to Switch and Steam Today
GRIDbeat!, a rhythm-based dungeon crawler from Acclaim, Inc. and Ridiculous Games, has launched today on Nintendo Switch and PC (Steam) for $19.99. The game features beat-based movement, combat, and puzzle-solving within a corporate network. Demos are available for both platforms, with progress carrying over to the full game.
Rhythm-Based Dungeon Crawler GRIDbeat! Now Available
The rhythm-based dungeon crawler GRIDbeat! is now available on Nintendo Switch and PC via Steam for $19.99. Developed by Ridiculous Games and published by Acclaim, the game challenges players to sync with the music for movement and combat. Creative Director Dan Kingdom and Senior Producer Jaime Bencia expressed excitement for the game's launch, highlighting the team's dedication to perfecting the rhythm gameplay.
Rhythm-Based Dungeon-Crawler 'GRIDbeat!' Now Available on PC and Switch
Acclaim and Ridiculous Games have released their rhythm-based dungeon-crawler GRIDbeat! on PC and Nintendo Switch for $19.99, with a transferable demo available on Switch. The game challenges players to synchronize movement and combat with the music within a corporate network, featuring AI Gatekeeper boss battles and softpower tools.