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James Stanard

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Push Square

'I Was Convinced It Could Never Be Done': Dev Praises 'Breakthrough' in PS3 Emulation

Developers of the RPCS3 PlayStation 3 emulator have announced a significant breakthrough in emulating the console's complex Cell CPU architecture. This new optimization is already improving performance in SPU-intensive titles like Twisted Metal, with potential for future game preservation and even Sony developing its own emulator.

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Escapist Magazine

PlayStation 3 emulation gets a huge boost with new improvements to its best emulator

The RPCS3 emulator for PlayStation 3 has received a significant performance boost due to a breakthrough in emulating the console's Cell CPU. Developers discovered new SPU usage patterns that optimize PC code, leading to performance improvements across all games, with Twisted Metal seeing a 5-7% FPS increase. This advancement benefits all emulation rigs, including the Steam Deck.

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Retro Gamer

Twisted Metal dev was "convinced" the PS3 would "never be" emulated, and now he's congratulating RPCS3 on proving him wrong: "Amazing work"

The developers behind the PlayStation 3 emulator RPCS3 have announced a significant breakthrough in emulating the console's complex Cell CPU, leading to performance improvements in games like the Twisted Metal reboot. James Stanard, the original game's principal engine developer, expressed his surprise and admiration, having previously believed the PS3 would be un-emulatable. This advancement is crucial for the preservation of the PS3's game library.

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