Jason Jones
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MMO Business Roundup: Capcom’s AI tools, Bungie co-founder’s new gig, and Jagex’s trailer kerfuffle
This MMO business roundup covers Capcom's plans to integrate generative AI into its RE Engine for game development, the launch of Stone Kite by Bungie co-founder Jason Jones focusing on comic books and other media, and fan backlash against Jagex for using AI in a RuneScape trailer. The use of AI in game development and marketing is a recurring theme, with mixed reactions from companies and players.
Bungie co-founder and Destiny 2 narrative director launch transmedia studio Stone Kite
Bungie co-founder Jason Jones and Destiny 2 narrative director Margaret Stohl have launched a new transmedia studio called Stone Kite. The Los Angeles-based company aims to build worlds collaboratively across various media from inception, debuting with its first IP, One Zero One, a comic book series adapted from an original manuscript by Jones.
Jason Jones, Co-Creator of Halo and Destiny and Co-Founder of Bungie, Announces New Studio
Jason Jones, a co-founder of Bungie and co-creator of Halo and Destiny, has launched a new studio named Stone Kite. The studio will explore various entertainment mediums, with its first project being a limited-series comic book titled One Zero One, based on a manuscript written by Jones.
Bungie’s Recent Layoffs Affect 292 Employees in Washington State
Bungie has laid off 292 employees in Washington State, with their last day being July 9. The layoffs impact various departments, including art, engineering, and production, with some Destiny 2 developers affected. The news comes from a report citing a notice to the Washington State Employment Security Department from Sony.
Hundreds affected in Bungie layoffs as “most of the Destiny team” departs
Bungie has undergone significant layoffs, affecting "most of the Destiny team" and some members of the Marathon development team. Studio co-founder Jason Jones was laid off, and studio head Justin Truman is stepping down. Sony confirmed 292 workers are impacted in Washington state, with the total number likely higher due to remote employees and contractors.
I wish Bungie would stop designing excellent multiplayer shooters and go back to making fantasy strategy games where you…
This article expresses a desire for Bungie to return to developing strategy games like the Myth series, rather than focusing solely on excellent multiplayer shooters such as their new game Marathon. The author highlights the unique tactical squad management and physics-based combat of Myth, lamenting that the games are not readily available digitally or easily playable on modern systems, unlike Bungie's current output.
Marathon designer shuts down claims that nobody who worked on Halo was involved in Bungie's latest FPS: "Damn i'll have to tell this to Chris Butcher, and Jason Jones, and Tom Gioconda, and..."
A Bungie UI designer has refuted claims that no one involved in the development of Halo is still at the studio and working on their new game, Marathon. The designer listed numerous individuals who worked on Halo and are still employed by Bungie, suggesting the 'from the makers of Halo' descriptor is appropriate. Former Destiny VP Mark Noseworthy added that cultural and technology legacies are passed down within studios.