Jean Nguyen
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How a Ghost of Yotei developer spent years making his own hit Steam game under the eye of Sony at Sucker Punch:…
Jean Nguyen, an animator at Sony's Sucker Punch studio, successfully developed and released his own Steam game, Dinoblade, with the company's support. The dinosaur action RPG has sold over 83,000 copies in its first week, achieving a 90% positive user review score. Nguyen highlights the creative freedom and learning opportunities gained from working on his independent project alongside his AAA role.
Dinoblade Review – Extinction Event
Dinoblade is an action RPG that retains the charm of its demo with a ridiculous premise, gorgeous animations, and a Souls-inspired combat system. While the core gameplay loop of light/heavy attacks, dodging, and parrying is solid, the game suffers from a lack of visual polish and a simplistic narrative. Despite these shortcomings, the fluid animations, engaging boss fights, and fun combat make Dinoblade an enjoyable experience, especially for fans of fast-paced Soulslike-inspired games.
An animator at Ghost of Yotei studio Sucker Punch just released his own action RPG on Steam, and he can't believe its success: "36,000 COPIES SOLD IN 24 HOURS"
Dinoblade, an action RPG developed by Jean Nguyen of Team Spino and a senior gameplay animator at Sucker Punch Productions, has achieved significant success on Steam, selling 36,000 copies within its first 24 hours. The game, which allows players to control a Spinosaurus wielding a greatsword in a prehistoric world, also garnered over 600,000 wishlists prior to launch and maintains a 'Very Positive' rating.
Dinoblade, out now, is equal parts janky, genuinely sick and silly as hell
Dinoblade, developed by Jean Nguyen of Team Spino, is a newly released indie game that combines janky elements with satisfying combat. Players control a spinosaurus fighting other dinosaurs with bladed weapons, featuring mechanics similar to Sekiro with parrying and combo emphasis. Despite some environmental clunkiness and occasional bugs, the game offers a rip-roaring time, with a demo available and the full game on Steam.
Dinoblade Interview – Player Progression, Dinosaur Variety, Demo Feedback, And More
In an interview, Dinoblade developer Jean Nguyen discusses player progression, dinosaur variety, and feedback from the game's demo. The action-RPG, set to release on July 23rd, features dinosaurs wielding swords and a boss-rush structure. Nguyen also touches on combat readability, storytelling, and potential Steam Deck and console compatibility.
Dinoblade – Everything You Need to Know
Dinoblade is a prehistoric action-RPG developed by solo creator Jean Nguyen, featuring dinosaurs wielding large swords. The game blends Soulslike combat with light RPG progression and exploration, and its demo has received overwhelmingly positive reviews on Steam. Currently slated for a July 23rd release on PC, Dinoblade focuses on fluid combat, readable animations, and a compelling narrative about preventing extinction.