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Jeff Adams

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GamespotNeutral

Here’s How Generative AI Is Being Used In Tomb Raider: Legacy Of Atlantis

Crystal Dynamics confirmed that generative AI will be used in Tomb Raider: Legacy of Atlantis for concept art and placeholder assets, but not for the design of Lara Croft herself. Experience director Jeff Adams stated that Lara is "100% human-crafted" and that AI serves as a tool for rapid visualization during early development. The game is set to release in 2027 for PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC.

GamespotNeutral

Tomb Raider Devs Aren’t Trying To Appeal To “Either Side” Of Culture War Surrounding Lara’s Design

Crystal Dynamics developers Raul Siqueira and Jeff Adams stated that the design of Lara Croft for the upcoming Tomb Raider: Legacy of Atlantis was not an attempt to cater to any specific side of the culture war. They focused on creating the most complete version of the iconic character, emphasizing her personality and confidence. The new game is set to release in 2027 for PlayStation 5, Xbox Series X, Nintendo Switch, and PC.

Games IndustryNeutral

Crystal Dynamics using generative AI for early prototyping, but "finished content is human-created"

Crystal Dynamics has clarified its use of generative AI in the development of Tomb Raider: Legacy of Atlantis, stating it is primarily for early prototyping and idea iteration. The studio emphasizes that all finished content within the game is human-created, aiming to enhance developer creativity and efficiency.