Jessica Folsom
Reporting and statements that mention Jessica Folsom.
Latest coverage
The Elder Scrolls Online Team Can’t Release Content At Its Previous Speed , Says Former Developer
A former senior encounter designer for The Elder Scrolls Online, Morgan Goin, stated that recent layoffs at ZeniMax Online Studios will significantly slow down the MMORPG's content release pace. Goin, who was among those laid off, expressed surprise, as internal reports suggested the studio was performing well and contributing positively to Microsoft's metrics. The layoffs have reduced the studio's workforce considerably, impacting its ability to maintain its previously announced seasonal content roadmap.
As Elder Scrolls Online fans fear for the MMO, Bethesda reportedly confirms its team is the same size it was when it…
Despite recent layoffs impacting Microsoft's Xbox division, the development team for The Elder Scrolls Online remains at a size comparable to its early successful years. Community figures report that key personnel are focused on the game's future roadmap, suggesting it is not entering maintenance mode. While the layoffs are upsetting, this news offers reassurance about the MMO's continued development.
Elder Scrolls Online devs say the team is now the size it was in the 2015-2018 era
Following recent layoffs, ZeniMax Online Studios staff have indicated that the development team for The Elder Scrolls Online is now comparable in size to its teams during the development of the acclaimed Wrothgar and Summerset expansions. This suggests a continued path for new content rather than a shift to maintenance mode, despite the difficult circumstances for those impacted.
The Elder Scrolls Online Studio Layoffs Affect 213 Employees
ZeniMax Online Studios has laid off 213 employees, a significant portion of its workforce, following Microsoft's broader layoffs impacting Xbox. This reduction has led to a shift in the content roadmap for the MMORPG The Elder Scrolls Online. Former employees expressed disappointment and concern over the impact on the game's development and the team's well-being.
Former Elder Scrolls Online designer laments the destruction of layoffs: 'There’s really no one left and no…
A former content designer for The Elder Scrolls Online, Andrew Young, expressed anger and sadness over recent layoffs at ZeniMax Online Studios, which reportedly cut the team in half. Young lamented the loss of dedicated staff and the impact on the game's future development, noting that key figures like game director Matt Firor had previously departed due to earlier Microsoft layoffs. Community manager Jessica Folsom confirmed that roadmaps would be shifting due to the cuts.
Zenimax "reaffirms commitment" to ESO, as Xbox layoffs cut deep
ZeniMax Online Studios has reaffirmed its commitment to The Elder Scrolls Online following significant layoffs at Xbox, which impacted several long-term employees at the MMO studio. While the immediate focus remains on Season One and its planned content, the studio acknowledges that future roadmaps will be adjusted due to the reduced staff. Uncertainty exists regarding the game's long-term functionality and future updates.
Xbox layoffs mean that Elder Scrolls Online's roadmap is "shifting" just two days before Season One's release... the plan put in place for the MMO after the last round of cuts
Microsoft's recent layoffs at Xbox Game Studios and Zenimax Online Studios have significantly impacted the development roadmap for Elder Scrolls Online. While the upcoming Season One launch will proceed, future plans are now uncertain and will require re-evaluation by the remaining team. This shift comes despite previous statements from studio leadership indicating the seasonal model was not a response to prior cuts.
The Elder Scrolls Online Studio Has Been Hit Hard by Layoffs, Content Roadmap “Will Be Shifting”
Zenimax Online Studios, the developer of The Elder Scrolls Online, has been significantly impacted by recent layoffs within Xbox. This has led to a reassessment of the MMORPG's content roadmap, with an updated schedule to be announced later. The article also mentions past layoffs at the studio, including the cancellation of an in-development MMO codenamed Blackbird.
Report: The “majority” of ID software and up to half of Zenimax online have lost their jobs
Reports indicate significant layoffs across several Xbox-owned studios, including a majority of ID Software and up to half of ZeniMax Online Studios. These cuts affect teams working on titles like The Elder Scrolls Online, with roadmaps expected to shift. Other studios like Compulsion Games and Double Fine are reportedly going independent.