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Jill Braff

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EurogamerNeutral

Skyrim loremaster says The Elder Scrolls never got a Fallout: New Vegas-style game because Bethesda is "very protective" over its golden goose

Former Skyrim developer Kurt Kuhlmann suggests Bethesda's protective stance over The Elder Scrolls franchise prevented the creation of a Fallout: New Vegas-style spin-off. He believes Bethesda, particularly Todd Howard, wanted to avoid comparisons that favored external studios like Obsidian Entertainment, unlike what happened with Fallout: New Vegas. While The Elder Scrolls Online provided an ongoing experience, Kuhlmann implies a missed opportunity for a different kind of Elder Scrolls game.

Rock Paper ShotgunNegative

Bethesda say new underlings Obsidian will retain their "distinct" creative identity, despite no longer being as free to work on their own creatively distinct series

Bethesda's Jill Braff announced that Obsidian Entertainment will now report to Bethesda, impacting its creative independence. While Braff claims Obsidian's distinct identity will remain, the article argues this structural change, especially with Obsidian working on a new Fallout project, will likely dilute their ability to create original series like The Outer Worlds or Pentiment.

FZ.sePositive

Bethesda försäkrar att Obsidian ska få behålla sin identitet

Bethesda has assured employees of Obsidian Entertainment that the studio will retain its distinct creative identity and operate as a separate team following its acquisition by Xbox. Bethesda Game Studios will continue to lead the Fallout franchise, with both studios collaborating on a new Fallout project.

Games IndustryNeutral

Bethesda boss confirms Obsidian will remain a "distinct" team

Bethesda boss Jill Braff confirmed that Obsidian Entertainment will remain a distinct studio with its existing leadership following Xbox's recent studio reorganisation. This move places Obsidian under Bethesda's reporting structure, though its creative identity and strengths will be preserved. The teams will continue to collaborate on new Fallout projects.

Gamedeveloper.comNeutral

Report: Bethesda president tells Obsidian staff it won't lose 'creative identity' after merge

Bethesda president Jill Braff reportedly assured Obsidian Entertainment staff that their 'creative identity' will remain intact following the merger into Bethesda. The move, announced by parent company Xbox, involves a change in reporting structure rather than creative oversight. Obsidian leadership will continue to lead the studio, which will report to Braff, while Bethesda Game Studios will continue to lead the Fallout franchise, with both teams collaborating on a new Fallout project.

Retro GamerNegative

Obsidian will keep its "creative identity" under Bethesda, Fallout and Elder Scrolls boss says in leaked memo

A leaked memo from Bethesda president Jill Braff suggests Obsidian Entertainment will maintain its creative identity while reporting to Bethesda following Xbox's recent layoffs and restructuring. Despite assurances, concerns remain about Obsidian's future, particularly regarding its original IP development and the shift towards franchise-led projects, especially with reports of layoffs and a new Fallout game collaboration.

EurogamerNeutral

Obsidian's "creative identity and strengths" will remain intact, promises Bethesda, as it takes control of Fallout: New Vegas studio

Following Xbox's recent reorganisation, Obsidian Entertainment is being moved under Bethesda's umbrella. Bethesda president Jill Braff assured staff that Obsidian's creative identity will remain intact, with CEO Feargus Urquhart continuing to lead the studio. This move comes as Bethesda Game Studios leads the Fallout franchise, with early work on a new Fallout project already underway.

Gaming BoltNegative

Obsidian Will Retain Leadership and “Creative Identity” Under Bethesda – Rumor

A rumor suggests that Obsidian Entertainment will maintain its leadership and creative identity while reporting to Bethesda under a new organizational structure within Xbox. This change comes amidst significant layoffs and restructuring within Xbox, raising concerns for Obsidian's future despite assurances of continued creative independence and ongoing work on a new Fallout project.

Gaming BoltNeutral

Bethesda’s Layoffs Were “Really Tough”, Lets It “Focus Best” On its Franchises, Says Todd Howard

Bethesda's Todd Howard described the company's recent layoffs as a difficult experience, stating that the studio will now focus on its core franchises like The Elder Scrolls and Fallout. He also expressed excitement about working with Obsidian Entertainment again on new Fallout projects, including remasters of Fallout 3 and Fallout: New Vegas, while confirming Fallout 5 remains a long-term goal. The article also touches on industry-wide layoffs affecting Xbox and its studios.

Games IndustryVery negative

"They want us to accept this as a done deal and quietly disappear" – Bethesda union members organise protest in response to Xbox layoffs

Union members at Bethesda Game Studios, Id Software, and ZeniMax Online Studios are organizing protests and a strike in response to recent layoffs affecting 440 employees. The OneBGS union accuses Microsoft and Bethesda of attempting to circumvent bargaining obligations by framing the cuts as an 'entrepreneurial change.' They are demanding preferential transfers, stronger severance packages, and recall rights for affected workers.

GamespotNegative

The Elder Scrolls 6 Devs Fear “More Delays” After Layoffs Have “Crushing Effect On Morale”

Developers at Bethesda Game Studios are concerned that recent Microsoft layoffs could lead to significant delays for The Elder Scrolls 6, citing a "crushing effect on morale." These cuts, impacting various disciplines, raise fears of project timelines being pushed back and potential reliance on contract labor. The studio is also reportedly planning Fallout 5 after The Elder Scrolls 6.

Retro GamerNegative

Fallout: New Vegas studio Obsidian reportedly working on a new Fallout RPG after forced pivot from Xbox kills Avowed 2…

Obsidian Entertainment is reportedly pivoting to develop a new Fallout RPG following significant layoffs at Microsoft's Xbox division, which also led to the cancellation of Avowed 2. Josh Sawyer is said to be leading the new Fallout project, which may be related to a previously unannounced RPG he was working on.

Gaming BoltVery negative

id Software Suffers 90 Layoffs, “Most (If Not All) Coders” and QA Department Let Go – Rumor

id Software has reportedly laid off 90 employees, approximately 50% of its staff, including its entire QA department. This move is part of Xbox's broader "reset" plan, which has already led to significant job cuts across its gaming divisions. The layoffs come shortly after the release of DOOM: The Dark Ages' expansion, Revelations, for PC and current-generation consoles.

GamespotNegative

Bethesda Tells Workers The Company Needs To “Change Course” And Focus On Games With “Greatest Potential”

Bethesda is undergoing a significant shift in strategy following recent layoffs at Microsoft's Xbox division. Company boss Jill Braff informed staff that Bethesda must 'change course' and focus on franchises with the 'greatest potential,' including The Elder Scrolls and Fallout, to ensure sustainable growth and continued investment in its games and players.

Metro UKVery negative

Xbox has lost five studios – so who is left to make new video games?

Xbox has undergone significant layoffs, impacting approximately 3,200 staff members and leading to five studios divesting from the company. Xbox leadership aims to refocus on core franchises and expand its daily audience to over a billion people through its services. The article details the remaining studios, their current projects, and their future prospects under this new strategy.

Games IndustryNegative

Bethesda pivots to "franchise-centric" planning model amid Xbox restructure

Bethesda is shifting to a franchise-centric planning model to focus on long-term growth and stability, as announced by CEO Jill Braff. This change occurs amidst a broader Xbox restructuring that includes 3,200 job cuts and downsizing at several studios like ZeniMax Online Studios and Arkane Lyon.

Gaming BoltNegative

Bethesda Hit Hard by Layoffs, Studio Head Says “We Need to Change Course” – Rumor

Bethesda has reportedly experienced significant layoffs, with studio head Jill Braff stating the company needs to "change course" to ensure a more stable foundation and sustainable growth. This shift involves focusing on its strongest franchises, The Elder Scrolls and Fallout, potentially impacting development on other titles. The move comes amid broader industry layoffs and aims to reposition Bethesda for future success.