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John Linneman

Reporting and statements that mention John Linneman.

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My Nintendo News

Digital Foundry: Games need update to use Switch 2 Docked VRR only Welcome Tour supports it

Digital Foundry's John Linneman states that games on the Nintendo Switch 2 will require specific updates to utilize Variable Refresh Rate (VRR) technology, even when docked. Currently, only the 'Welcome Tour' demo supports this feature, indicating a need for developer implementation for broader VRR adoption on the console.

Eurogamer

"This is super, super heavy" - Experts test Nvidia's divisive graphics-altering DLSS 5 tech and find it really does tank your game's frame-rate

Experts at Digital Foundry have tested Nvidia's new DLSS 5 technology, finding that it significantly impacts game frame rates, with performance drops of 40-60% observed in NBA 2K7. While the technology aims to improve graphics through AI, its implementation is described as "super, super heavy," leading to concerns about its efficiency despite some positive feedback on subtle lighting enhancements.

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PC Gamer

FromSoftware sleuth unearths earliest footage of Demon's Souls to date: A prototype with a first person camera mode

Investigator Lance McDonald has uncovered early internal footage of FromSoftware's Demon's Souls, dating back to a 2007 Sony event. This prototype features a first-person camera mode, a locked player model camera, and enemies not present in the final release. The footage provides a fascinating glimpse into the game's development and its potential to be a very different experience.

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Gaming Bolt

Microsoft Planned to Continue Supporting Discs Before Xbox Reset – Rumor

A rumor suggests Microsoft may have planned to continue supporting physical disc drives for Xbox consoles before a recent internal reset, primarily to ensure backwards compatibility. This contrasts with Sony's apparent move away from discs for future PlayStation consoles. The possibility of separate disc drives was also mentioned as a potential solution.

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Eurogamer

Latest Xbox layoffs hit id Software as Doom: The Dark Ages' DLC launches, around half of the staff potentially cut

Xbox is implementing significant layoffs, impacting id Software heavily just as its new DLC for Doom: The Dark Ages is set to launch. Reports suggest around half of id Software's staff, potentially including most coders, may have been cut. This follows broader workforce reductions across ZeniMax studios and other Xbox-owned entities, raising concerns about the future of the id Tech engine and the studio's development capabilities.

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Happy Gamer

Digital Foundry Expert Delivers Brutal DLSS 5 Verdict: ‘Character Stuff is Horrendous’

Digital Foundry's John Linneman has delivered a critical verdict on NVIDIA's DLSS 5 technology, praising its potential for environmental lighting improvements while deeming its character rendering 'horrendous.' Despite acknowledging the core DLSS technology as 'awesome,' Linneman suggests the character implementation should have been omitted. This mixed review highlights the challenges of cutting-edge AI development in PC gaming, where advancements in one area can be overshadowed by significant flaws in another.

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IGN

PS5 Owners Are Trying to Work Out Why Crimson Desert Can Look Blurry — and They May Have Found a Solution - IGN

Players are reporting blurry visuals in Crimson Desert on PlayStation 5, with a potential fix identified as disabling the 120Hz output setting. This issue is believed to stem from the game's compatibility with TVs that support 120Hz input but not at 4K resolution. Similar visual problems are also being experienced by PC players.

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Gamespot

Crimson Desert Looking Like Crap On Your PS5? Here's How To Fix It

Players experiencing blurry graphics in Crimson Desert on PlayStation 5 can resolve the issue by disabling the 120Hz output setting. This problem appears to occur when the PS5 is connected to a TV that does not support 4K120Hz output. Pearl Abyss's Will Powers and Digital Foundry's John Linneman have confirmed this workaround.

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Gaming Bolt

Crimson Desert Studio Share Prices Fall by Almost 29 Percent Following Reviews

Following the release of Crimson Desert, developer Pearl Abyss's share price has fallen by nearly 29 percent, likely due to mixed reviews with an aggregated Metacritic score of 78. The game's performance on PlayStation 5, including its Pro version, has been detailed, while information regarding its performance on Xbox Series X/S is still anticipated.

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Gaming Bolt

Crimson Desert Gets New Base PS5 Gameplay Footage Showcasing Dragon Riding, Boss Fights

New gameplay footage for Crimson Desert running on PlayStation 5 has been released, showcasing dragon riding mechanics and boss fights. The video also highlighted side quests and combat against various enemies, including a drill-wielding boss and an agile foe in a snowy environment. The article also touches on the game's performance modes for the PlayStation 5 Pro.

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Gaming Bolt

Crimson Desert PS5 Pro Footage Revealed, Performance Mode “Puts Up a Good Fight” to Hit 60 FPS

Digital Foundry has analyzed the performance of Crimson Desert on the PlayStation 5 Pro, revealing three distinct graphical modes: Performance, Balanced, and Quality. The Performance mode targets 60 FPS with upscaled 4K visuals and raytracing, though frame rates can drop in busy scenes. The analysis also noted that the current build's image upscaling quality may improve with a planned update for launch.

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Gaming Bolt

Crimson Desert PS5 Pro Performance Mode “Surprised” Digital Foundry “By How Good it Was Overall”

Digital Foundry has analyzed the performance modes of Crimson Desert on the PlayStation 5 Pro, noting its surprising overall quality and ability to target 60 FPS in Performance mode. While the game offers Performance, Balanced, and Quality modes with varying frame rates and resolutions, some demanding scenes can cause frame rate drops. The analysis also touched upon the image upscaling technology and its current artifacts, with expectations for improvement at launch.

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