John Romero
Reporting and statements that mention John Romero.
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John Romero announced as keynote speaker for Gamescom Asia x Thailand Game Show
id Software co-founder John Romero has been announced as the keynote speaker for the business conference at Gamescom Asia x Thailand Game Show in Bangkok. The event, running from October 29th to November 1st, will feature speakers from companies like Tencent and Godot, and has expanded its floor space by 20% following a successful 2025 debut.
Conceived in a secure military facility, this Jedi Knight fansite has been running consistently for almost 30 years: 'It looks really close to what it did back in 1998'
The Massassi Temple, a fan website dedicated to Star Wars Jedi Knight: Dark Forces 2, has been continuously operating since 1998, making it one of the internet's longest-running gaming communities. Founded by Brian E. Lozier, the site began as a hub for tutorials and has evolved into a comprehensive archive of mods and multiplayer maps, supported by a dedicated community. Despite the decline of many early gaming websites and the shift towards larger platforms, The Massassi Temple persists, with Lozier now focusing on preserving its extensive community creations.
The Washington Post selects Doom as one of the 25 'most influential works of American culture'
The Washington Post has recognized the original 1993 shooter Doom as one of the 25 most influential works of American culture. The publication highlighted Doom's foundational role in digital entertainment, its pioneering use of the internet for distribution, and its impact on user-generated content. The article also touches on the game's controversial legacy and its cultural significance, as noted by Washington Post critic Gene Park and designer John Romero.
"I don't know how anyone remaining at Xbox Studios can feel safe" - New report reveals environment of uncertainty and fear, and a "staggering" loss of institutional knowledge
A new report details an environment of fear and uncertainty within Microsoft's Xbox Studios following recent layoffs, with employees unsure of future cuts and the impact on game development. Studios like id Software and Bethesda Game Studios have lost significant talent, raising concerns about the loss of institutional knowledge and the ability to maintain core franchises and proprietary technology.
Id Software confirms layoffs reduced the team to its size 'when making DOOM (2016)'
Id Software has confirmed significant layoffs, reducing its team size to what it was during the development of DOOM (2016). The studio thanked fans for their support and stated it would still be present at QuakeCon 2026. Reports indicate around 96 on-site and 40 remote roles were affected.
QuakeCon 2026 will be a place for celebration, mourning, and outrage
Recent layoffs at Xbox and id Software cast a somber shadow over the upcoming QuakeCon 2026, turning what should be a celebration into a potential funeral. The article discusses the uncertainty surrounding id Software's future, the potential abandonment of their proprietary id Tech engine in favor of Unreal Engine, and the likely fan outrage at the event.
"My 'Microsoft will probably be a good steward of the brand' statement isn't aging well" - id Software co-founder John Carmack speaks out after devastating Xbox layoffs
id Software co-founder John Carmack commented on the recent significant layoffs at his former studio following Xbox's restructuring. Carmack expressed sadness but not anger, suggesting id Software may have been a marginal business for Microsoft, with Minecraft revenues potentially subsidizing other studios. He reflected on the challenges of making games financially successful in a competitive market and questioned potential strategies for increasing revenue and reducing costs without alienating the existing player base.
Id Software co-founder John Carmack "can’t muster anger or outrage" over Xbox gutting the Doom studio, but does say it'll "dampen the mood of the founder reunion"
Id Software co-founder John Carmack expressed sadness but not anger over the recent layoffs at the studio, suggesting that the company may have been a marginal business for Microsoft. He believes games need to succeed financially to continue being produced and that executives aren't always the problem, though he acknowledges the possibility. Carmack hopes the studio can recover despite the uncertain future.
id Software co-founder says "my 'Microsoft will probably be a good steward of the brand' statement isn't aging well" after the Doom maker lost 136 of its 185 staff to layoffs
id Software co-founder John Carmack commented on the significant layoffs at the studio under Microsoft, stating his previous belief that Microsoft would be a good steward of the brand is not aging well. He suspects id Software was a marginal business for Microsoft, with Minecraft's profits potentially subsidizing other studios. Carmack also reflected on game development needing to succeed financially, not just be beloved, and speculated on alternative strategies that could have improved id's financial performance.
Evening Reading - July 9, 2026
This edition of Shacknews Evening Reading covers various gaming news and features, including reviews for Assassin's Creed IV: Black Flag and Digimon Story, discussions on 2XKO and Guilty Gear Strive, and mentions of Microsoft's potential new Quake game. It also touches on industry layoffs and includes personal anecdotes and internet content.
John Carmack reacts to massive layoffs at id Software: 'My 'Microsoft will probably be a good steward of the…
Co-founder of id Software, John Carmack, has commented on the recent layoffs at the studio, expressing disappointment that his previous statement about Microsoft being a good steward of the brand "isn't aging well." While saddened, Carmack stated he doesn't "muster anger or outrage," suspecting id Software was a marginal business for Microsoft. He also discussed hypothetical strategies that could have prevented the team's decimation, while co-founder John Romero expressed grief for those affected.
Carmack says his 'Microsoft will be a good steward' of the id Software brand take didn't age well
Following significant layoffs at id Software amidst a broader Xbox reorganization, co-founder John Carmack expressed sadness and acknowledged that his previous statement about Microsoft being a good steward of the brand has not aged well. Carmack suspects id Software may have been a marginal business for Microsoft, contributing to the cuts despite recent releases like Doom: The Dark Ages.
Doom and Quake studio id Software reportedly gutted, leaving standalone capabilities in doubt and newly revealed game ideas dead
Microsoft's restructuring has severely impacted id Software, with 136 employees laid off, leaving fewer than 50 staff. This reduction in force has reportedly led to the cancellation of new game ideas like 'Fury' and a 'Perfect Dark' title, and casts doubt on the studio's ability to develop full-scale games independently. The future of id Software appears to be shifting towards a support role for other Xbox studios, potentially focusing on its proprietary id Tech engine.
Pitches for a co-op Doom, a new Perfect Dark, and a John Wick-inspired cyberpunk game were cooking at id Software before Microsoft layoffs reportedly led to 136 job cuts
id Software reportedly had multiple projects in development, including a new Perfect Dark, a John Wick-inspired cyberpunk game titled Fury, and a multiplayer Doom title, before significant layoffs occurred. These pitches were made after the completion of Doom: The Dark Ages' Revelations DLC, and the studio's future now seems uncertain as Xbox reportedly pushes for faster releases of major franchises like The Elder Scrolls 6 and Fallout 5.
Id Software veteran of over 20 years absolutely rips and tears into Microsoft after devastating layoffs: "XBOX decided half the team was no longer needed"
Long-time id Software developer Michael Maynard expressed his anger and sadness following significant layoffs at the studio, which he states impacted roughly half the team. Maynard, who had been with id Software for over 20 years, criticized Microsoft and Xbox for the decision, highlighting the loss of institutional knowledge and the impact on the studio's legacy. The article also briefly mentions Sony and Bungie's recent workforce reductions and John Romero's support for the affected developers.
John Romero has a private collection of "critically important" id Software history "including materials and assets that, as far as I know, id itself no longer has"
Following major layoffs at id Software under Microsoft's Xbox division, co-founder John Romero highlighted the critical importance of preserving the studio's history. Romero revealed he has personally archived significant early materials from id Software that the company may no longer possess. The article also touches on the impact of the layoffs on id Software's development teams and the broader discussion of game preservation.
Doom dev id Software loses half its staff and all its coders in Xbox bloodbath
id Software, the studio behind the Doom franchise, has reportedly lost approximately half of its staff, including most of its coders, in recent Xbox layoffs. This significant reduction in workforce has led to concerns about the studio's ability to continue developing its proprietary technology and future titles. Co-founder John Romero expressed concern for the preservation of id Software's legacy amidst these drastic cuts.
Game History and Preservation
John Romero expressed sympathy for id Software employees reportedly laid off, emphasizing the importance of preserving the studio's game history. He highlighted his own efforts in game preservation before his departure from the company.
"I know how devastating it is, and my heart's with all of you": Doom's John Romero responds to id Software reportedly losing half their team
Microsoft's Xbox division is reportedly laying off approximately half of the staff at id Software, with a significant impact on the studio's technology team. Former id Software co-founder John Romero has responded to the news, expressing sorrow for those affected and emphasizing the importance of preserving the studio's historical code and assets.
John Romero commiserates with ousted id devs as around half the studio reported axed, says he hopes someone is preserving its work like he did before he left
Following widespread layoffs at Xbox, id Software has reportedly lost around half of its studio staff, significantly impacting the QA department. Co-founder John Romero expressed his sympathy for those affected and hopes the studio's legacy and work are being preserved, sharing his own efforts in archiving id's early history.