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Jonathan Blow

Reporting and statements that mention Jonathan Blow.

Latest coverage

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CGmag OnlineVery positive

Going Hands-On With Order Of The Sinking Star—Puzzle Quest

Jonathan Blow's upcoming puzzle adventure game, Order of the Sinking Star, aims for a sprawling world with layered puzzles and unique character mechanics. An early demo showcases ambitious design, with levels ranging from simple to complex, utilizing mechanics like reflection and multi-character crystal manipulation. The game is slated for release in 2026 on PC and Nintendo Switch.

PC GamerVery positive

'I do think Blow misunderstood what the game is about': Derelict Star made Jonathan Blow rage quit, but it's the most fascinating indie platformer I've played for years

This article discusses the indie platformer Derelict Star, which creator Jonathan Blow famously criticized for its controls and introductory level. The author argues that Blow misunderstood the game's focus on intricate movement mechanics, which, after an initial adjustment period, offer a deeply rewarding experience akin to N++ and Super Mario World. Derelict Star is praised for its fine-tuned physics and momentum-based gameplay, making it a standout title for movement platformer enthusiasts.

Gaming BoltVery positive

Order of the Sinking Star is Bringing Its 1000+ Puzzles to Nintendo Switch 2

Thekla's upcoming puzzle-adventure game, Order of the Sinking Star, is confirmed for a 2024 release on Nintendo Switch 2 and PC. Director Jonathan Blow highlighted the game's over one thousand puzzles and its unique structure, comprising four distinct sub-games with different mechanics and characters that eventually intertwine.

Nintendo LifeVery positive

Order Of The Sinking Star, From Braid Creator Jonathan Blow, Is Coming To Switch 2

Arc Games announced that Order of the Sinking Star, the new puzzle game from Braid and The Witness director Jonathan Blow, will be released on the Nintendo Switch 2 later this year. The game features over 1,000 puzzles across four distinct worlds with a strong narrative focus and multiple playable characters. Blow noted that the Switch 2's portability makes it a natural fit for the game.

Games PressVery positive

HIGHLY ANTICIPATED PUZZLE ADVENTURE “ORDER OF THE SINKING STAR” ANNOUNCES NINTENDO SWITCH 2™ LAUNCH THIS YEAR

Arc Games and Thekla, Inc. announced that Jonathan Blow's highly anticipated puzzle adventure, Order of the Sinking Star, will launch on Nintendo Switch 2 and Steam later this year. The game features over a thousand hand-crafted puzzles across four distinct worlds and will also support Steam Deck. Jonathan Blow expressed excitement about bringing the massive game to the portable capabilities of the Nintendo Switch 2.

Monster VineVery positive

Order of the Sinking Star Coming to Nintendo Switch 2 and Steam This Year

Order of the Sinking Star, a puzzle adventure game from Jonathan Blow, creator of Braid and The Witness, is set to launch on Nintendo Switch 2 and PC via Steam later this year. The game features over 1,000 handcrafted puzzles across four distinct worlds, with multiple playable characters and interconnected mechanics. Steam Deck support will also be included.

Monster VineVery positive

Order of the Sinking Star Interview: Jonathan Blow on Designing Puzzles & Balancing Difficulty

Jonathan Blow, founder of Thekla, Inc. and creator of The Witness and Braid, discusses the development of his upcoming PC title, Order of the Sinking Star. He elaborates on the challenges of designing puzzles, balancing difficulty, and the unique experience of developing the game using his self-made programming language, Jai.

Nintendo EverythingVery positive

Order of the Sinking Star coming to Nintendo Switch 2, from Braid and The Witness dev

Order of the Sinking Star, a puzzle adventure game from Braid and The Witness developer Jonathan Blow and Thekla Inc., is slated for release on Nintendo Switch 2 in 2026. Arc Games will publish the title, which features over a thousand puzzles across four distinct worlds. Blow highlighted the Nintendo Switch 2's portability as ideal for the game's design.

Super Jump MagazinePositive

The Quest for Knowledge in The Witness

This analysis explores how The Witness integrates game design with epistemological questions about knowledge, logic, and perception. It examines how the game's puzzles, environmental interpretation, and metafictional elements encourage players to reflect on their own ways of knowing, contrasting formal rule-based knowledge with interpretative and self-aware understanding.