Josef Fares
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Recension – Orbitals bär sitt anime-hjärta från 90-talet till en succé för två
Orbitals is a highly successful co-op adventure game for the Nintendo Switch 2, developed by the Swedish studio Shapefarm and published by Kepler Interactive. It masterfully captures the 80s and 90s anime aesthetic with vibrant colors and pop-culture references, offering a delightful experience for fans of classic Japanese animation. While its core tools could offer more variation and its playtime is on the shorter side, the game is a polished and charming triumph, particularly for its visual and audio design.
Mark Cerny and Geoff Keighley launch university-affiliated fellowship program
PlayStation lead architect Mark Cerny and video game show host Geoff Keighley have launched the Nova Games Foundation, a university-affiliated fellowship program offering six-figure grants to support upcoming game developers. The program aims to provide 'no-strings-attached' funding and mentorship, with fellows retaining full ownership of their projects. Despite the positive initiative, some former honorees of Keighley's past 'Future Class' program have voiced criticism regarding past experiences with mentorship and opportunity offerings.
Mark Cerny and Geoff Keighley launch Nova Games Foundation to fund young designers
Mark Cerny and Geoff Keighley have launched the Nova Games Foundation, a philanthropic program offering grants to young game designers. The foundation will provide $100,000 grants annually to 20 designers, with some eligible for up to $500,000, and includes mentorship from industry veterans. Recipients retain game ownership and can choose their own publishers and platforms.
PlayStation console mastermind Mark Cerny is "nearing the end" of his career and putting millions into helping…
Mark Cerny, PlayStation's lead systems architect, is nearing the end of his career and is co-founding The Nova Games Foundation with Geoff Keighley. The foundation will award grants totaling hundreds of thousands of dollars annually to aspiring game developers, aiming to support future generations in the industry.
Fredde Granbergs spelstudio Modern Cavemen har fyra spel på gång
Swedish comedian Fredde Granberg's new game studio, Modern Cavemen, has four games in development. Their first title, Flush Kingdom, is a co-op game inspired by Granberg's previous work and is slated for a 2027 release. Other titles include Fjord of Fools, Green Team, and Bröderna Krim, with the latter based on a children's book.
Recension – Recension: Orbitals bär sitt anime-hjärta från 90-talet till en succé för två
Orbitals is a co-op adventure game for the Nintendo Switch 2, developed by Shapefarm and published by Kepler Interactive. It successfully captures the 80s and 90s anime aesthetic with vibrant colors and pop-inspired sound effects. The game features two protagonists, Omu and Maki, and requires cooperative puzzle-solving and gameplay, drawing comparisons to Hazelight Studios' titles like It Takes Two and Split Fiction.
Orbitals review - gorgeous anime stylings from breakaway It Takes Two devs only make for a lesser light of the co-op renaissance
Orbitals, a co-op puzzle platformer from former It Takes Two developers, features gorgeous anime stylings and charming characters but ultimately falls short of its inspirations. While the game's presentation and character interactions are endearing, its core gameplay mechanics and narrative feel derivative and lack memorable moments, making it a lesser entry in the co-op genre.
Fares-studion Hazelight vinner regeringens exportpris
Hazelight Studios, founded by Josef Fares, has been awarded the Swedish Government's Export Prize for the cultural and creative industries. The award recognizes the studio's global success and contribution to promoting Sweden as an innovative country. This follows critical acclaim and strong sales for their game It Takes Two.
The Gaming Deaths That Still Haunt Us
This article discusses six of the most tragic character deaths in video game history, including Aerith from Final Fantasy VII, Arthur Morgan from Red Dead Redemption II, and Joel from The Last of Us Part II. It explores the emotional impact these moments had on players and how they contributed to the games' narratives and legacies.
The Ultimate Couch Co-Op Guide: Best Local Multiplayer Games in 2026 | TAG
Couch co-op gaming is experiencing a significant resurgence, with local multiplayer games generating billions in revenue and seeing increased player engagement. This guide categorizes the best local multiplayer titles for various player groups, including couples, families, and friends, highlighting games like It Takes Two, Super Mario Bros. Wonder, and the Jackbox Party Pack series. The article also discusses the historical decline and recent comeback of couch co-op, emphasizing its unique social and bonding benefits.
"It ended up being pretty much co-development" - how 80s anime, a legendary Gundam director and It Takes Two talent combined for the Switch 2's next hit Orbitals
Orbitals, a Nintendo Switch exclusive developed by Shapefarm in collaboration with Studio Massket, aims to capture the authentic aesthetic of 80s anime. Directed by Hazelight veteran Jakob Lundgren and featuring art direction from Tôru Yoshida, the co-op adventure focuses on puzzle-solving gameplay inspired by classic anime and the works of Akira Toriyama.
Fragzone-fredag – din actionhjälte spelvardagen!
This article discusses a quiz focused on video game characters like Duke Nukem, Max Payne, and Doom Guy. It also touches upon Josef Fares' games, the issue of buggy game releases, and potential updates for Forza Horizon 6, alongside sales figures.
Josef Fares Hazelight firar 50 miljoner sålda spel – It Takes Two dominerar
Hazelight Studios, led by Josef Fares, has announced that its games have collectively sold over 50 million units. It Takes Two is the standout success with 30 million copies sold, followed by A Way Out with 13 million and Split Fiction with 7 million. The studio is currently developing its fourth game, with Fares promising it will surpass Split Fiction.
It Takes Two Hits 30M Sales as Hazelight Studios Rewrites Co-op Gaming’s Story
Hazelight Studios announced that their cooperative title It Takes Two has surpassed 30 million sales, while their newer game Split Fiction has sold 7 million copies. These milestones highlight the commercial viability and cultural impact of story-driven cooperative gaming experiences, challenging industry norms that often favor solo or competitive play.
It Takes Two Dev Hazelight Studios Celebrates 50 Million Sales Across All Its PS5, PS4 Co-Op Games
Hazelight Studios, known for its co-op titles like It Takes Two and A Way Out, has announced cumulative sales of over 50 million units across all its games. It Takes Two leads the sales with over 30 million units, followed by Split Fiction with 7 million and A Way Out with 13 million.
Split Fiction developer Hazelight celebrates 50 million games sales, but it's not its newest game that dominates the pie chart
Hazelight Studios, known for games like It Takes Two and A Way Out, announced it has surpassed 50 million game sales across its titles. It Takes Two is the studio's best-selling game with 30 million units sold, surpassing Split Fiction and A Way Out. The developer also confirmed it is working on its fourth game, which is expected to feature co-op gameplay.
It Takes Two Crosses 30m Sales, Split Fiction Now Over 7m
Hazelight Studios has announced that its co-op titles It Takes Two, A Way Out, and Split Fiction have collectively sold over 50 million copies. It Takes Two alone has surpassed 30 million sales, while A Way Out has reached 13 million and Split Fiction has sold over seven million units. The studio is also working on its next game, which is expected to be another co-op adventure.
Split Fiction, Which Had Double The Budget Of It Takes Two, Has Sold 1/3 The Copies So Far
Hazelight announced that its three games, A Way Out, It Takes Two, and Split Fiction, have collectively sold over 50 million copies. It Takes Two leads sales with 30 million units, followed by A Way Out with 13 million, and Split Fiction with 7 million. Despite Split Fiction having a larger budget than It Takes Two, its sales are currently lower, though the studio is pleased with the reception and is considering future projects, potentially including single-player experiences.
Split Fiction Has Sold 7 Million Copies, It Takes Two Hits 30 Million Sales
Hazelight Studios announced that its co-op titles have achieved significant sales milestones, with Split Fiction reaching seven million copies sold, A Way Out at 13 million, and It Takes Two surpassing 30 million. The studio also teased its upcoming fourth game, which may feature three playable characters.
Were PC gamers right to take against Syndicate's FPS reboot? Only one man with an ancient disc copy can find out
This article examines the 2012 first-person shooter reboot of Syndicate, exploring how EA's attempt to adapt the beloved strategy IP into a blockbuster shooter alienated PC fans. Despite its flaws and a challenging difficulty that frustrated players, the game is analyzed for its strong world-building, voice acting by Michael Wincott, and contributions from developers who later founded MachineGames, creators of the Wolfenstein reboot.