Josh Deane
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Bungie plans to share first details about surprise 'unvaulting' of Destiny 2 content soon
Bungie plans to share details about its 'unvaulting' initiative for Destiny 2 content soon, with a progress update expected by the end of October. Head of product Josh Deane stated that the studio will provide clarity on the process, challenges, and development milestones without a traditional roadmap. This initiative aims to bring back removed campaigns and other content, though not expired live seasons, and is separate from active development of the shooter-MMO.
Bungie Will Reveal More Details About the Future of Destiny 2 Before the End of October
Bungie's head of product, Josh Deane, confirmed that more details regarding the unvaulting of content in Destiny 2 will be revealed before the end of October. He acknowledged player concerns about restoring vaulted campaigns like The Red War and Forsaken, emphasizing transparency and a commitment to rebuilding player trust.
Fans of Destiny 1 are trying to get the console game to work on PC – and earn a nod from Bungie
Fans are working to bring the original console-exclusive game Destiny to PC through a mod called Project Golden Age. The project has achieved 4K resolution and 60 FPS, gaining the attention of Bungie's head of product, Josh Deane. Despite the unofficial nature of the mod, Sony has not yet taken action to halt its development.
Destiny 1 project, which aims to port the game to PC, seemingly gets a nod from Bungie boss
A fan-led project called Project Golden Age is making progress on porting the original Destiny to PC, showcasing footage running at 4K resolution and high frame rates. Bungie's studio head of product, Josh Deane, acknowledged the project on X, though it remains uncertain if Bungie or Sony will intervene with takedowns. The project utilizes advanced techniques, including mentions of generative AI, to rebuild the game.
Bungie boss casually shares Destiny 1 running on PC at 60 FPS in 4K thanks to fan project – "Seems like a pretty game, wonder if it will do well"
Bungie's head of product, Josh Deane, shared a fan-made PC port of Destiny 1 running at 4K and 60 FPS, sparking speculation about a potential official revival. While the fan project focuses on game preservation by recreating server functionality, the article expresses doubt about Bungie revisiting Destiny 1 due to current studio priorities with Destiny 2 and Marathon.
Bungie decide their destiny is to do more Destiny after all, pledging to bring back vaulted Destiny 2 campaigns while declaring that Marathon "needs to evolve"
Bungie has reversed its decision to stop developing Destiny 2, pledging to bring back vaulted campaigns and destinations due to player feedback. The studio also announced that its upcoming shooter Marathon will "evolve" with a focus on a PvE update in December, as the company seeks to regain player trust after recent layoffs and strategic shifts.
Bungie says it's "not done with Destiny", aims to earn back player trust by restoring archived Destiny 2 content
Bungie has announced plans to restore archived Destiny 2 content, including campaigns, raids, and destinations, in an effort to regain player trust after layoffs and criticism. Studio heads Poria Torkan and Josh Deane acknowledged past missteps in focusing on vision over player enjoyment and stated that Destiny remains foundational to Bungie's future. The studio also provided an update on Marathon, confirming it was not intended to replace Destiny and will evolve into a deeper survival experience.
Destiny 2 & Marathon Players Get Major Update on Their PlayStation 5 Future
Bungie has announced plans to bring back vaulted content for Destiny 2 and expand Marathon into a deeper survival experience. Studio head Poria Torkan and Marathon GM Josh Deane acknowledged past communication failures and promised changes to their content pipeline. The announcements follow recent layoffs at Bungie and financial underperformance of Marathon, with Sony also being mentioned in relation to these events.
Bungie is 'not done with Destiny'
Bungie leadership has stated that the studio is not finished with Destiny, with plans to unvault previous campaigns, destinations, and raids. Studio Head Poria Torkan and General Manager Josh Deane also discussed the future of Marathon and the studio's commitment to new stories and games.
Bungie is freeing vaulted Destiny 2 campaigns after Marathon "did not reach as many players as we had hoped"
Bungie is un-vaulting previously removed campaigns and raids for Destiny 2, acknowledging a loss of player trust and colleagues in recent years. The studio's new leadership aims to rebuild this trust by focusing on Destiny 2's future, despite the underperformance of their new title, Marathon. Bungie also plans to evolve Marathon beyond its current genre constraints.