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Kazutoshi Sekine

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Gaming Bolt

Marvel Tōkon: Fighting Souls Director Explains Upcoming Adjustments for Inputs, Assists

Marvel Tōkon: Fighting Souls director Kazuto Sekine has apologized for the game's rough PC launch and outlined upcoming adjustments. Future updates will address input registration issues and rebalance assist and tag mechanics, which have proven more frequent than intended. The team is also looking into reducing combo downtime caused by extensive tag usage.

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Gaming Bolt

Arc System Works Reports Net Profit of ¥115 Million in Latest Fiscal Year

Arc System Works has reported a net profit of ¥115 million for the fiscal year ending May 2026, a significant turnaround from the previous year's losses. The company attributes this recovery to the release of several games, including Double Dragon Revive and Marvel Tōkon: Fighting Souls, and plans to develop a new cel-shaded fighting game. The studio is also addressing post-launch issues for Marvel Tōkon: Fighting Souls, particularly concerning its PC version.

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Wolfs Gaming Blog

Marvel Tokon: Fighting Souls Has 10-Hour Campaign With No Gameplay or Fights

Marvel Tokon: Fighting Souls will feature a 10-hour story mode that functions as an interactive comic book with no actual gameplay or fights. This approach, developed by Arc System Works, aims to appeal to casual players by presenting the narrative in a comic-style format, differing from traditional fighting game campaigns found in titles like Mortal Kombat and Street Fighter.

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