Kevin Andersson
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Podd-dags - Kontrollrummet intervjuar PaperKlay-pappan
Kevin Andersson, the developer behind the indie game PaperKlay, discusses his creative process and inspirations in an interview with the Kontrollrummet podcast. He shares how he overcame development challenges independently and his approach to making the game more than just a nostalgic experience. The interview also features hosts Viktor and Björn from Kontrollrummet, who share their favorite indie titles and their passion for games as a cultural medium.
PaperKlay är Indiespelklubbens nya spel
Indiespelklubben has chosen PaperKlay as its game of the month, a colorful 3D platformer developed by Kevin Andersson. The game features a unique art style resembling paper and clay crafts, with gameplay focused on exploration and collecting items. This marks a shift from the previous month's game, Core Keeper, offering a more immediate and vibrant experience.