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Kevin Gbolie

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Massively Overpovered

Elder Scrolls Online’s Microsoft-induced ‘capacity’ issues bring an end to the web version of its cash shop

ZeniMax Online Studios is removing the web version of The Elder Scrolls Online's cash shop to manage team workload, a change attributed to Microsoft's recent layoffs. Players will still be able to purchase crowns and in-game items by logging into the game directly. This decision impacts content creators who relied on the web store for screenshots.

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Retro Gamer

The Elder Scrolls Online is struggling with "team bandwidth" after Xbox layoffs hit Bethesda and ZeniMax, leading devs to limit a store for in-game items

The Elder Scrolls Online developers are facing "team bandwidth" issues following layoffs at Bethesda and ZeniMax, impacting the game's features. To manage the workload, the Web Crown Store has been removed from the official website, though in-game purchases remain available. Changes are also being made to the Crown Store blog due to capacity limitations.

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Rock Paper Shotgun

"The goal is to provide what we can": Elder Scrolls Online Crown Store undergoing changes due to "team bandwidth" in wake of Xbox layoffs

The Elder Scrolls Online is making changes to its Crown Store, including the removal of the web-based store, due to team bandwidth issues following recent layoffs at Microsoft and ZeniMax. Players will now need to log into the game to browse and purchase items, and the monthly Crown Store Showcase blog will become more list-like. Community manager Kevin Gbolie stated these adjustments are necessary to manage workload, with the goal of continuing to provide content despite reduced capacity.

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PC Gamer

The Elder Scrolls Online is already feeling the impact of Xbox's layoffs, ironically hurting the cash shop

Following recent layoffs at ZeniMax, The Elder Scrolls Online is already experiencing operational changes due to reduced staff. Community manager Kevin Gbolie announced the removal of the web-based Crown Store and modifications to the monthly Crown Store Showcase blog to manage workload. These changes highlight the ironic impact of the layoffs on the game's premium cash shop operations.

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PC Gamer

The future of the Elder Scrolls Online looks rocky after culling of leadership team

ZeniMax Online Studios, the developer of The Elder Scrolls Online, has undergone significant leadership changes and layoffs, with over 200 staff members, including studio head Joseph Burba and executive producer Susan Kath, being let go as part of broader Xbox workforce reductions. This follows previous contractions in the studio's headcount, raising concerns about the future development and growth of the game despite assurances from remaining leadership.

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Massively Overpovered

Elder Scrolls Online devs say the team is now the size it was in the 2015-2018 era

Following recent layoffs, ZeniMax Online Studios staff have indicated that the development team for The Elder Scrolls Online is now comparable in size to its teams during the development of the acclaimed Wrothgar and Summerset expansions. This suggests a continued path for new content rather than a shift to maintenance mode, despite the difficult circumstances for those impacted.