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Kieran Warwick

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EGamers.io

Illuvium Says Six Months of Cuts Bought It a Year of Runway as MMO Takes Center Stage

Illuvium co-founder Kieran Warwick stated that six months of cost reductions, including wage cuts, have extended the studio's operating runway by over a year. The majority of the team is now focused on the MMORPG, which is planned for a December 2026 release, with other smaller titles also slated for 2026.

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EGamers.io

Illuvium Devs Agree to Second Wage Reduction, Restoring Runway Past the 12-Month Mark

Illuvium staff have agreed to a second round of wage reductions, extending the studio's financial runway to over 12 months. This follows a February 2025 restructuring that reduced headcount from 110 to 65. The studio continues development on its creature collection action RPG, Obelisk Rising, with no set release date.

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EGamers.io

Illuvium Deathmatch Debuts with Complimentary and Premium Options

Illuvium Deathmatch, a new high-stakes mode for the Web3 game Illuvium, launched on June 4th. The mode features permadeath for digital assets (NFTs) and offers two entry options: a free mode and a Standard Mode with a Skull fee that allows players to compete for a growing jackpot. This mode aims to increase player engagement by incentivizing early aggression and putting valuable digital assets at risk.

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EGamers.io

Illuvium Deathmatch Adds Risk to Web3 PvP

Illuvium has introduced a new game mode called Illuvium Deathmatch, where defeated NFT characters, known as Illuvials, are permanently deleted from the blockchain. This high-stakes battle royale mode pits 100 players against each other for significant rewards, shifting from a play-to-earn to a risk-to-earn model. The development is community-driven, with player feedback shaping the game's mechanics and rules.

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