Kim Bayley
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PlayStation Ending Disc Production is “Extremely Anti-Consumer”, “Truly Ironic”, Say Analysts
Analysts are calling Sony's decision to end PlayStation disc production in January 2028 "extremely anti-consumer" and "truly ironic," predicting it will damage the industry's value and eliminate the $7.2 billion used game market. Despite Sony citing consumer trends, experts like Michael Pachter and Kazunori Ito argue it reduces consumer choice and is a "triumph of corporate convenience over consumer choice."
Two PlayStation Games Sold Over 10,000 Physical Copies in the Week Ending on July 11th – Analyst
Analyst Mat Piscatella noted that only two PlayStation games sold over 10,000 physical copies in the week ending July 11th, with only seven exceeding 100,000 for the year. Despite fan backlash, retailers like GameStop are not opposing Sony's decision to end PlayStation disc production in January 2028, citing a natural shift towards digital media preferences.
UK video game spending grew to £5.4bn in 2025, driven by the mobile segment | Invision Game Community
UK consumer spending on video games reached £5.4 billion in 2025, marking a 7.4% year-on-year growth driven primarily by the mobile segment, which generated £1.88 billion. Mobile games now account for 35.5% of the total market revenue, showing an accelerated growth rate compared to the previous year. The report also highlighted that video games continue to be dominated by ownership rather than subscriptions, unlike music and video industries.