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Kim Chang-han

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Rock Paper Shotgun

Krafton have reportedly agreed to pay Subnautica 2's devs that $250 million bonus, following strong early sales

Krafton has reportedly agreed to pay Unknown Worlds developers up to a $250 million bonus following strong early sales of Subnautica 2. This resolves a significant dispute that led to legal action and the ousting of several Unknown Worlds executives. The bonus payout is tied to the game's performance since its early access launch.

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Gamedeveloper.com

'It's going to be extremely hard to repair the relationship:' The Subnautica 2 legal dispute is far from over

A legal battle between Subnautica 2 developer Unknown Worlds and its owner Krafton continues following a court ruling that reinstated former CEO Ted Gill. The dispute centers on allegations that Krafton delayed the game's early access release to avoid a $250 million payout, while Krafton countersued claiming intellectual property theft. The court found Krafton illegally fired Gill, but the case is split into two parts to determine damages and the earnout obligation.

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PC Gamer

PUBG maker Krafton is an AI defense company now, signs deal with Korean aerospace firm that includes investment of up to $1 billion aiming 'to expand the physical AI ecosystem'

PUBG developer Krafton is expanding into the defense sector by signing an investment deal with Hanwha Aerospace, focusing on "physical AI" and autonomous systems. Krafton aims to become an "AI-first company" by investing in GPU clusters and developing technology for defense applications, with CEO Kim Chang-han expecting the partnership to create a global defense technology firm.

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Retro Gamer

Subnautica 2 owner constantly relied on ChatGPT for legal strategy, judge says in scathing order: "Krafton followed…

Krafton, the parent company of Subnautica 2 developer Unknown Worlds, allegedly used ChatGPT for legal advice in a dispute that led to the ousting of the studio's founders and CEO. A judge's ruling indicates that Krafton CEO Kim Chang-han followed the AI's recommendations for a corporate takeover strategy, including preemptive framing of the situation and securing control points like Steam publishing rights. This legal battle arose from allegations that the founders were removed to prevent them from claiming $250 million in bonuses tied to the game's success.

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