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I've played Resonance: A Plague Tale Legacy and it's very different to Requiem and Innocence - but that's not necessarily a bad thing
Resonance: A Plague Tale Legacy marks a significant departure from its predecessors, shifting focus from stealth to combat and introducing new protagonist Sophia. Set 15 years before A Plague Tale: Requiem, the game explores Sophia's past on the Greek island of Crete, intertwining her journey with the legend of Theseus. While retaining the series' emotional storytelling and cinematic flair, the new title emphasizes a combat system inspired by games like Ghost of Tsushima and Arkham, alongside intricate puzzles.
Plague Tale's prequel makes serious moves for the Uncharted and Tomb Raider crown – after one chapter of Resonance I'm eager for more adventuring
Resonance: A Plague Tale Legacy shifts from the grim medieval setting of its predecessors to a sun-drenched Mediterranean, focusing on a younger, more capable Sophia. This prequel emphasizes third-person action, puzzles, and melee combat, drawing comparisons to Uncharted and Tomb Raider. Developed by Asobo Studio and published by Focus Entertainment, the game is set for a 2026 release on PC, PlayStation 5, and Xbox Series X.