Skip to content
feed.gg
Person4 articles

Lewis Packwood

Reporting and statements that mention Lewis Packwood.

Latest coverage

newest first, grouped by day
Gamedeveloper.comNegative

Opinion: Why words matter when we prioritize 'core teams' in game development

This opinion piece discusses the problematic use of the term "core team" in game development, particularly in the context of distributed development models like that used for Star Wars: Galactic Racer. The author argues that focusing solely on a small "core team" can obscure the contributions of hundreds of developers, potentially devaluing their work and careers. The article calls for more precise language to accurately describe the complex realities of modern game creation.

Games IndustryNeutral

Housemarque and Bithell Games join Game Republic New Horizons speaker lineup, Nintendo to host open session for developers and publishers

Game Republic New Horizons has announced additional speakers for its upcoming event, including Housemarque VFX lead Robbert Groenendijk and Bithell Games director Mike Bithell. Nintendo will also host an open session for developers and publishers to discuss working with the company. The event will feature keynotes and panels on various aspects of game development, investment, and industry trends.

Games IndustryNeutral

Tencent, Xbox, Game Angels, Ansible and Flick to speak on Game Republic New Horizons investor stage

The Game Republic New Horizons conference will feature speakers from Tencent, Xbox, The Game Angels, Ansible, and Flick Games on its investor stage. The event, co-hosted by Games London, aims to connect game studios with investors and funders. Separately, Micron CEO Sanjay Mehrotra discussed the ongoing global chip shortage, predicting gradual improvement in 2028 due to increased demand from data centers powering AI.

Games IndustryVery positive

Super Mario Galaxy Movie surpasses $755m globally, becomes highest-grossing film of 2026

The Super Mario Galaxy Movie has achieved over $755 million globally, becoming the highest-grossing film of 2026. The Nintendo adaptation has earned $361 million in the US and contributed to the Super Mario animated film franchise surpassing $2 billion worldwide. The article also mentions the upcoming live-action Legend of Zelda movie and a panel discussion on transmedia.