Marcus Wassmer
Reporting and statements that mention Marcus Wassmer.
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Valve Shoots Self in Foot Over AI Stance as Epic Doubles Down
Valve and Epic Games have contrasting approaches to artificial intelligence in game development. Valve maintains a hands-off policy for Steam, focusing on discovery rather than policing AI tools, while Epic Games is actively integrating AI into Unreal Engine development and its own production processes, viewing it as a tool to accelerate development and improve efficiency.
More Chinese success as Phantom Blade Zero enjoys a big launch and becomes one of Steam's most played games
Phantom Blade Zero has achieved significant success following its release, reaching over 431,000 concurrent players on Steam and topping the global best-sellers chart. Early reviews are mostly positive, with estimates suggesting over 1 million copies sold across PC and PlayStation 5. Meanwhile, Epic Games is doubling down on its use of controversial AI tools for game development, including Fortnite and Unreal Engine 6, despite developer and community concerns.
Epic Games further doubles down on gen-AI tools for Fortnite, Unreal Engine 6 and more: "Our engineers are no longer writing the bulk of the code"
Epic Games is significantly increasing its use of generative AI across its products, including Fortnite and Unreal Engine 6. Executive vice president Marcus Wassmer stated that engineers are now guiding AI tools rather than writing the bulk of the code, aiming for faster development and fewer bugs. The company is unconcerned about skepticism surrounding AI, prioritizing speed over caution.
"We are more concerned about the risks of moving too slowly": Epic get more specific about genAI use in Unreal Engine and Fortnite development
Epic Games is actively integrating generative AI into the development of Unreal Engine and Fortnite, according to executive vice president Marcus Wassmer. Tools like Claude Code and Codex are being used to eliminate bugs, compress shaders, and refactor code, significantly speeding up development cycles. Epic prioritizes rapid adoption of AI over skepticism, aiming to maintain a competitive edge in the industry.
Unreal Engine 6 Expands Multiverse, Enables Fortnite Skin Transfers Across Games, Epic Announces
Epic Games has announced Unreal Engine 6, set for Early Access in late 2027 and full release by 2028-2029. This major update introduces cross-game cosmetic interoperability, starting with Fortnite, allowing players to transfer digital items between different games. The engine also integrates AI tools and Verse, a programming language for online worlds, aiming to foster a unified gaming experience and honor player investments.
Epic Games doubles down on Unreal Engine AI integration, as Fortnite tools jeopardize Vampire Survivors collab
Epic Games is significantly integrating Artificial Intelligence into Unreal Engine, aiming to streamline content creation and boost iteration for developers. This push towards generative AI and LLMs has led to concerns, notably from Vampire Survivors developer Poncle, who is reviewing their collaboration with Fortnite due to Epic's extensive use of AI in asset creation.
Epic Says AI Will Play A Bigger Role In Unreal Engine 6
Epic Games is increasing the role of Generative AI in Unreal Engine 6, using it as an 'art concepting process' to assist artists in creating 3D in-game assets for titles like Fortnite. While the technology aims to speed up development by transforming sketches into 3D models, Epic emphasizes that human artists will refine the AI-generated outputs to meet high standards. The integration of GenAI has received mixed reactions from developers, with some expressing concerns about its implementation.
Epic Games Gives Us An Exciting First Look At Unreal Engine 6
Epic Games provided an early look at Unreal Engine 6, with Marcus Wassmer detailing its aim to unify Unreal Engine 5 and the Unreal Editor for Fortnite into a single platform. The engine will feature improved rendering, reduced cook times, tighter iteration loops, and a new framework based on the Verse programming language, promising to enable a new generation of collaborative game development.
Unreal Engine 6 will merge UE5 and UEFN into 'a single, unified engine'
Epic Games announced significant changes for Unreal Engine 6, including the integration of Unreal Engine for Fortnite into a single, unified engine. The update will shift from C++ to the Verse programming language, incorporate AI tools for models like Claude and Gemini, and aims to make content and code more interoperable across games and ecosystems. Early Access for Unreal Engine 6 is slated for late 2027.
You’ll Be Able To Use Your Fortnite Skins In Other Games, Eventually
Epic Games announced that Unreal Engine 6 will enable Fortnite skins to be used in other UE6 games, and vice versa, as part of its metaverse initiative. This aims to create a shared economy for smart assets that function across different titles. An early access version of Unreal Engine 6 is planned for late 2027.
Unreal Engine 6 has a novel idea: you using your Fortnite skins in other Unreal games and vice versa
Epic Games is exploring a shared economy for Unreal Engine 6, allowing players to use Fortnite skins in other Unreal Engine games and vice versa. Development team lead Marcus Wassmer detailed this initiative, aiming to create portable player value and foster ecosystem growth. While Unreal Engine 6 is still in early development with an estimated early access in late 2027, it will also feature enhanced multiplayer support and cross-platform capabilities.