Martin Willingham
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Rebellion confirms Alien Deathstorm uses the same engine as Atomfall, but it's 'a more advanced version' that offers a new lighting system, 'which for an action horror game is actually a must'
Rebellion has confirmed that Alien Deathstorm utilizes an advanced version of the Atomfall engine, featuring a new lighting system crucial for its action horror gameplay. Developers Ben Fisher and Martin Willingham highlighted the engine's role in creating dynamic, replayable sandbox experiences with unscripted enemy encounters. The game is slated for a Spring 2027 release on PlayStation 5, Xbox Series X/S, and PC.
'Part of the motive was making the player feel immersed in the experience and exposed' — Rebellion says '90s cassette futurism' inspired Alien Deathstorm with an engineer protagonist who 'felt like a natural fit'
Rebellion Developments discussed the inspirations behind their upcoming survival horror game, Alien Deathstorm, highlighting '90s cassette futurism and their own comic series for a grounded sci-fi atmosphere. The studio chose an engineer protagonist to enhance player immersion and vulnerability, aiming to create a more exposed and fearful experience compared to a traditional soldier character.