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Masato Kumazawa

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Nintendo Life

Resident Evil Requiem Director Breaks Down Players' Camera Preferences

Resident Evil Requiem director Koshi Nakanishi discussed player camera preferences, noting that about 90% of players chose third-person for Leon's segments, while 60% opted for first-person for Grace's story, with 40% switching to third-person. Producer Masato Kumazawa stated these results were largely in line with development expectations, with regional preferences also noted.

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My Nintendo News

Resident Evil Requiem on Nintendo Switch 2 helped attract new audience to the series

Masato Kumazawa, producer of Resident Evil Requiem, believes the Nintendo Switch 2 version of the game, alongside Resident Evil 7 and Resident Evil Village on the platform, attracted a new audience to the series. He highlighted the advantage of a portable format for players without a PlayStation 5 or high-performance PC, noting that many new players started with Resident Evil 7 and progressed to Requiem.

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Cyberockk

Resident Evil: Requiem DLC Incoming, Producers Urge Players to Finish Story First

Resident Evil: Requiem is set to receive its first DLC in May, featuring a new mini-game mode that requires players to complete the main story first. Developers Koshi Nakanishi and Masato Kumazawa described the mode as a combat-focused, replayable experience similar to the Mercenaries mode. A larger story-based DLC is also in development, potentially featuring Chris Redfield.

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Gamespot

Resident Evil Requiem's New Minigame Unlocks After The Campaign, Which Is Fair

Capcom has revealed details about a new minigame for Resident Evil Requiem, which will unlock only after players complete the main campaign. Game director Koshi Nakanishi described the mode as action-focused, drawing from the battles within the core game. Producer Masato Kumazawa confirmed the unlock condition, and the article also mentions the game's successful sales and a previously released photo mode.

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PC Gamer

'Wow, that was quick': Resident Evil Requiem devs thought it would take 2 weeks to crack the Final Puzzle, but…

Developers at Capcom were surprised by how quickly players solved the 'Final Puzzle' in Resident Evil Requiem, with the team expecting it to take at least two weeks. Director Akifumi Nakanishi noted that a similar puzzle in Resident Evil 7's demo was solved in half a day, but this latest challenge, which involved complex steps like a timed grinder sequence and flushing a toilet multiple times, was datamined and solved within four days.

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PC Gamer

Only 40% of players switched to third person during Grace's parts in Resident Evil Requiem: 'There are clear differences in this data depending on the platform and region'

Director Akifumi Nakanishi revealed that only 40% of Resident Evil Requiem players switched to third-person perspective during Grace's sections, compared to 90% for Leon's. Data shows regional and platform differences, with Japanese players preferring third-person and PC players favoring first-person. Producer Masato Kumazawa attributes this to player familiarity with game genres.

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Destructoid

‘Sharpen your tomahawk’: Resident Evil Requiem devs tease imminent Mercenaries mode arrival

Capcom developers are teasing the imminent arrival of Mercenaries mode for Resident Evil Village, a beloved mini-game featuring timed challenges and character-specific combat. Director Akifumi Nakanishi and producer Masato Kumazawa hinted that the content, unlocked after clearing the main story, could arrive within weeks, potentially after Japan's Golden Week holiday.

Tech Radar

'The mini-game is already in its final stages': Resident Evil Requiem director confirms DLC is imminent, but you need to make sure you've finished the game first

Capcom has confirmed that the first DLC for Resident Evil Requiem is nearing completion and will be a single-player mini-game mode based on the main game's battles. Director Koshi Nakanishi stated the development is in its final stages, while producer Masato Kumazawa urged players to finish the main story to access the content, which is expected to launch in early May.

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PC GamesN

Resident Evil Requiem devs explain Ada's absence, and remain coy on who Leon's mystery wife is

Game Director Koshi Nakanishi and Producer Masato Kumazawa explained that Ada Wong was not included in Resident Evil Requiem because her presence was not necessary for the story of Leon and Grace. While Ada is rumored to appear in future DLC, the developers stated that Leon's mystery wife is not important to the current narrative, though her identity will be revealed someday.

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Nintendo Life

Resident Evil Requiem's 'Minigame' Update May Be Just Around The Corner

Capcom director Koshi Nakanishi and producer Masato Kumazawa have confirmed that Resident Evil Village will receive a minigame and story expansion as post-launch DLC. The minigame, which will be unlocked after completing the main campaign, is expected to launch after Japan's Golden Week holiday and will be based on the game's existing combat.

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Eurogamer

"It'll be something that makes you go Whoo-hoo!!" - Resident Evil Requiem director says "sharpen your tomahawks" as new minigame details emerge

Resident Evil 4's director, Koshi Nakanishi, has revealed that an upcoming minigame is in its final development stages and will be based on the main game's combat. This unlockable content will require players to have completed the main story. Producer Masato Kumazawa also mentioned that the minigame, along with story DLC, is expected around May.

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FZ.se

Dags att du klarar Resident Evil Requiem, tycker producent – DLC är i antågande

Capcom producer Masato Kumazawa has stated that a free DLC for Resident Evil Village is planned, requiring players to have completed the main game. Director Koshi Nakanishi also confirmed that a story-focused DLC is in full production. The game has sold seven million units worldwide.

Push Square

Resident Evil Requiem's New Mini Game Update Seemingly Imminent

Capcom is preparing to release a new single-player mini game for Resident Evil Requiem, which focuses on combat scenarios from the main game. This update requires players to have completed the story campaign and is expected to launch around early May, coinciding with Japan's Golden Week holiday. A separate story-focused expansion is also in full production.

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New Game Network

Capcom Confirms Triple Resident Evil Launch on Switch 2 - New Game Network

Capcom has confirmed that Resident Evil 7: Biohazard, Resident Evil Village, and the new Resident Evil Requiem will launch simultaneously on the Nintendo Switch 2 on February 27, 2026. Producer Masato Kumazawa explained that development tests showed smooth performance for Village and Requiem, while Resident Evil 7 had a baseline from its previous cloud release on the original Switch. The simultaneous launch aims to allow players to experience the series chronologically or start with the latest entry.

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Go Nintendo

Resident Evil Requiem producer says you can jump in without having played previous entries, asks fans to "calm down" about rumors

Resident Evil Requiem producer Masato Kumazawa stated that the game is designed to be enjoyable for both newcomers and long-time fans of the series. He also urged fans to temper expectations regarding rumors about returning characters, emphasizing that only confirmed information should be considered.

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