Matt Firor
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"A single-player MMO is almost like cheating": Crimson Desert is "awesome," former Elder Scrolls Online director says, even if "I don't know what the hell I'm doing"
Former Elder Scrolls Online director Matt Firor praised Crimson Desert as "awesome," noting that its single-player MMO design feels like "cheating." He highlighted the game's lack of hand-holding, comparing its exploration to The Legend of Zelda: Breath of the Wild, and expressed his enjoyment despite not fully understanding all its mechanics after dozens of hours.
MMO vet Matt Firor was going to make Fallout Online in 2007, but Interplay 'went totally dark on me' and he…
MMO veteran Matt Firor revealed in an interview that he was close to developing Fallout Online in 2007, having secured investment and a publisher in Brash Entertainment, but Interplay, who held the IP rights, went silent. This project ultimately never materialized as Bethesda later acquired the Fallout IP wholesale and engaged in legal battles with Interplay over the rights to create a Fallout MMO. Firor instead went on to found ZeniMax and develop The Elder Scrolls Online.
'Why didn't anyone think of this before?': Former Elder Scrolls Online boss loves Crimson Desert, but making 'a singleplayer MMO is almost like cheating' to him
Former Elder Scrolls Online director Matt Firor expressed his admiration for Crimson Desert, noting that its singleplayer design feels like 'cheating' compared to traditional MMOs. Firor, who left ZeniMax Online Studios after the cancellation of Blackbird, is now focused on Crimson Desert, which evolved from an MMO prequel to Black Desert Online into a singleplayer experience.
Elder Scrolls Online director still secretly plays the MMO, even after he left the studio when Microsoft killed his dream game: "I'm in guilds, and they don't know who I am"
Matt Firor, the former director of The Elder Scrolls Online and founder of Zenimax Online, continues to play the MMO secretly even after leaving the studio due to Microsoft's cancellation of his dream game, Project Blackbird. Firor finds enjoyment in experiencing ESO as a player, occasionally communicating with current developers about bugs and upcoming content he helped plan.
“We’re a number on a ledger" - ex-Elder Scrolls Online studio head says Microsoft cancelling Project Blackbird was a "missed opportunity"
Former ZeniMax Online Studios head Matt Firor described Microsoft's cancellation of the unannounced MMO Project Blackbird as a "missed opportunity" for all parties involved. Firor, who resigned after the project's canning, explained that while he understood the business reasoning behind the decision, it was a "devastating blow" to the team who had invested heavily in building a new engine for the game.
Microsoft Killed MMO Project Blackbird Because It Was A Line Item On A Ledger, Dev Says
Former The Elder Scrolls Online director Matt Firor revealed that Microsoft canceled ZeniMax's Project Blackbird due to financial reasons, with the project being viewed as just a number on a ledger during a business review. Firor described the cancellation as a heartbreaking but understandable business decision, noting the cyclical nature of the video game industry compared to more predictable revenue streams. Following the cancellation and layoffs, some former employees formed the new studio Sackbird Studios.