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Mike Futter

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Super Jump MagazinePositive

Previewing The Final Cut of Lilith Cunningham

The Final Cut of Lilith Cunningham is an ambitious sophomore title from Causeway Studios, blending first-person mystery-adventure gameplay with Full Motion Video elements. Players step into the role of Lilith as she investigates a mysterious hotel and drive-in theater in Colorado to find a distressed character named Sara. The game features unique mechanics like an Astral Place corkboard for clue-gathering and the ability to alter reality by editing film reels, drawing inspiration from Lynchian cinema and a 'Desert Noir' aesthetic.

PC GamerVery negative

Twitch under fire for new gen AI training system that harvests streamer data for Amazon, says it's on by default because 'if it was opt-in, nobody would opt in'

Twitch has drawn criticism for its new generative AI training system, which uses streamer content by default for Amazon's AI models. The company's chief product officer, Mike Minton, admitted that the opt-in system was set to default because "if it was opt-in, nobody would opt in." Streamers and industry figures like Mike Futter have raised concerns about data privacy and the potential implications for game developers whose content might be used without explicit consent.

EngadgetVery negative

Engadget Podcast: Xbox resets with layoffs

This episode of the Engadget Podcast discusses the recent layoffs at Microsoft's Xbox division. The conversation features Mike Futter of the Virtual Economy Podcast, offering insights into the situation.

GamespotNegative

Why Do Game Console Prices Keep Going Up?

The ongoing global chip shortage, exacerbated by the massive demand for AI data centers, is driving up prices for gaming consoles and PC components. This situation is leading to longer console generations, potential consolidation in the PC building market, and a shift towards cloud gaming as a more accessible option for consumers. While the shortage presents challenges, it could also lead to developers focusing more on optimizing games for existing hardware, potentially resulting in better-designed and more accessible gaming experiences in the long run.