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Mollie

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PC GamerPositive

As Final Fantasy 14's doors remain closed, surviving players are stepping in to keep everyone's crops alive

Players of Final Fantasy 14 have stepped in to water each other's crops during an extended login server outage caused by a PHP security vulnerability. Square Enix suspended servers on October 21, preventing many from tending to their in-game gardens, particularly valuable Thavnarian Onions. The community has organized a "PHP Watering Service" to help those locked out, showcasing a strong sense of camaraderie.

PC GamerPositive

I accidentally severed my finger with a butter knife as I panicked in a messed-up game of Five Finger Fillet

500 Finger Fillet is a roguelite game where players repeatedly stab a knife between their fingers, with the goal of reaching 500 stabs. The game features a meta-progression system, item purchases, and strategic weapon choices, offering a balance of challenge and reward. A demo is available as part of Steam Next Fest, with the full release planned for November 12.

PC GamerVery negative

Developer gets a little too silly, recommends deadly psychoactive ingredient in its bad boy-themed cocktail

The dating gacha game Love and Deepspace, developed by Infold, has drawn criticism for suggesting potentially deadly psychoactive ingredients like datura and fire lily in its themed cocktail recipes. The developer later issued a safety notice stating the drinks were fictional and not for real-world recreation, after community backlash.

PC GamerPositive

In Falsus is a delightfully unforgiving rhythm game, though its best tracks are locked behind an unimpressive story

In Falsus is a rhythm game that offers challenging gameplay and a strong soundtrack, but is hampered by a poorly written story that locks its best tracks. The game features complex rhythm mechanics and unique mouse-controlled notes, but its narrative elements, described as juvenile fanfiction, are a significant drawback. Despite these issues, the core rhythm gameplay and music are praised, making it a potentially enjoyable experience for genre fans willing to overlook its story flaws.

PC GamerVery positive

My favourite soundtrack of 2026 so far is tucked in one of this year's biggest sleeper hits

The article praises the soundtrack of the co-op game Big Walk, developed by House House, as its favorite of 2026 so far. The music, created by Australian duo aksfx, features ethereal beats and vocals that enhance the game's exploration and emotional moments, particularly when discovered through in-game radio stations.

PC GamerVery positive

Final Fantasy 14: Dawntrail's final story patch is exactly what the game needed, and has the 4-month wait for Evercold suddenly feeling a whole lot longer

The final story patch for Final Fantasy XIV: Dawntrail, Patch 7.56, is praised as the greatest MSQ patch yet, acting as a prologue to the upcoming expansion, Evercold. It effectively introduces new characters, settings, and hints at future gameplay elements, generating significant hype despite initial criticisms of Dawntrail's narrative.

PC GamerPositive

I absolutely agree with 33% of you when it comes to your choice of freaky Subnautica 2 critters

A PC Gamer writer discusses the results of a poll on favorite creatures in Subnautica 2, agreeing with the majority's choice of the Periscopic Clowncrab. The article also touches on the game's episodic format and the differing opinions of other PC Gamer staff.

PC GamerVery positive

If there's one thing I've learned playing Crimson Desert for 75 hours, it's that you should absolutely…

After 75 hours with Crimson Desert, it's clear the game is best savored rather than rushed. Players are encouraged to explore its open world, engage with its sandbox elements, and build their community rather than solely focusing on the main story. This approach allows for a more rewarding and therapeutic experience, with the game's systems and progression becoming more enjoyable when discovered organically.

PC GamerNegative

Tell me: What's the worst videogame song you've ever had to listen to?

This article discusses memorable and often terrible video game music, highlighting the Mansion Basement theme from Resident Evil: Director's Cut and certain tracks from Tekken 8 as examples of music that is so bad it sticks with the listener. The author contrasts this with the generally high quality of modern game soundtracks and asks readers for their own worst examples.