Morgan Goin
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Elder Scrolls Online is "not going to be able to put out the amount of content at the speed" it was, former…
Former Zenimax Online Studios employees report that recent layoffs have significantly reduced the studio's capacity to produce content for The Elder Scrolls Online at its previous pace. Devs estimate some departments are now at a quarter of their former size, impacting the ability to maintain content cadence. The studio's executive producer, studio game director, and production director are among those reportedly let go.
Xbox's gut-wrenching layoffs include the Elder Scrolls Online dev who became studio head around the time of last year's gut-wrenching Xbox layoffs
Microsoft's recent layoffs have impacted the leadership team of The Elder Scrolls Online, including studio head Jo Burba, who recently took on the role. Several key figures have departed, leading to a transition in leadership to Josh Henderson and Nick Giacomini. These changes come after significant job cuts at Xbox and ZeniMax, with concerns raised about the future content output for the MMO.
Xbox laid off hundreds of people in a call that lasted only 60 seconds
Xbox has laid off hundreds of employees across various studios, including id Software and ZeniMax Online Studios, leading to concerns about future game development and the loss of institutional knowledge. Employees report that calls announcing the layoffs were extremely brief, and some feel management is attempting to downplay the severity of the cuts. The future of id Tech, id Software's proprietary engine, is also in question due to the significant talent reduction.
The Elder Scrolls Online Team Can’t Release Content At Its Previous Speed , Says Former Developer
A former senior encounter designer for The Elder Scrolls Online, Morgan Goin, stated that recent layoffs at ZeniMax Online Studios will significantly slow down the MMORPG's content release pace. Goin, who was among those laid off, expressed surprise, as internal reports suggested the studio was performing well and contributing positively to Microsoft's metrics. The layoffs have reduced the studio's workforce considerably, impacting its ability to maintain its previously announced seasonal content roadmap.
'I cannot do my job when Microsoft refuses to do theirs', say Xbox union workers as destructive reset looms from a company that spent over $80 billion on AI last year
Unionized workers at Microsoft and its subsidiaries are speaking out against the company's pattern of layoffs and studio closures, despite significant investments in AI and high executive pay. Employees express frustration over job insecurity, feeling expendable despite hard work and successful projects. They argue that Microsoft has the financial resources to protect its workforce, citing billions invested in AI and recent console price increases, and are demanding better treatment and transparency.