Naoki Hamaguchi
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Final Fantasy 7 Rebirth director has "no intention" of altering the OG JRPG writer's "overarching story," but small adjustments are needed for your "emotional engagement"
Final Fantasy 7 Rebirth director Naoki Hamaguchi stated that while the overarching story of the original JRPG will remain intact, minor adjustments are being made for emotional engagement. He emphasized trust in writer Kazushige Nojima and the team's sensitivity to the original narrative. The Final Fantasy 7 Remake trilogy aims to enhance the original's story with modern cutscene and voice acting capabilities.
Final Fantasy 7 Remake Part 3 Reveal Being Prepared, Says Square Enix
Square Enix is actively preparing for the official unveiling of the third and final installment in the Final Fantasy VII Remake project, according to director Naoki Hamaguchi. Development is proceeding on schedule, and fans can expect an announcement soon, potentially at an upcoming gaming showcase. The third game is expected to be multi-platform from the start, aligning with Square Enix's new strategy.
Final Fantasy 7 Remake Part 3 'Proceeding on Time and on Schedule,' Director Says
Naoki Hamaguchi, director of Final Fantasy 7 Remake Part 3, has stated that development for the game is proceeding on time and on schedule. This update offers reassurance to fans eagerly awaiting the conclusion of the remake saga.
Final Fantasy VII Trilogy Director Says Part 3's Development Is "On Time And On Schedule"
Square Enix director Naoki Hamaguchi stated that development for the third part of the Final Fantasy VII saga is proceeding on time and on schedule, with preparations for an official announcement underway. The game is expected to be released in 2027, aligning with the original PlayStation title's 30th anniversary. A Nintendo Switch 2 version is also being developed alongside other platforms.
Final Fantasy 7 Remake Part 3 Announcement Preparations Are “Steadily Underway”
Development for Final Fantasy 7 Remake Part 3 is proceeding on schedule, with preparations for its announcement underway. Director Naoki Hamaguchi confirmed the title is in a playable state and will be the culmination of the trilogy, sticking with Unreal Engine 4. The game is expected to release on PlayStation 5, Xbox Series X/S, PC, and Nintendo Switch 2.
Square Enix explains why Final Fantasy 7 Rebirth is coming to Nintendo Switch 2 so soon after Remake
Square Enix director Naoki Hamaguchi explained the rapid release of Final Fantasy 7 Rebirth on the Nintendo Switch 2, shortly after Final Fantasy 7 Remake Intergrade. He cited the desire to maintain player excitement, the trilogy's narrative flow, and development efficiencies gained from the initial port as key reasons for the quick turnaround. Hamaguchi also detailed the development process for Rebirth on the Switch 2, noting initial concerns about its larger scale and processing demands were overcome through optimization.
Final Fantasy VII Rebirth Streamlined Progression Was Added to Address Game Length Concerns
Naoki Hamaguchi discussed the addition of the Streamlined Progression feature in Final Fantasy VII Rebirth, explaining it was implemented to address concerns about the game's length and expand player access. This feature offers options like unlimited HP/MP and constant ATB gauge access, aiming to accommodate varying player time commitments and playstyles across its planned trilogy.
FFVII Rebirth Director Shares How Its Performance At Game Awards Turned Watch Party Into A "Funeral"
Final Fantasy VII Rebirth director Naoki Hamaguchi described how the game's lack of wins at The Game Awards turned the development team's viewing party into a somber occasion. The team had gathered to celebrate anticipated victories.
BGS 2026 opens ticket sales today with a 45% discount
Brasil Game Show (BGS) has opened ticket sales for its 2026 edition, offering a 45% discount during the initial phase. The event will take place from October 9th to 12th at Distrito Anhembi in São Paulo. BGS 2026 aims to expand its content and attractions, increasing the presence of gaming companies and gaming stations. Past editions have featured notable industry figures like Hideo Kojima and Naoki Hamaguchi.
From Student to Master: How Clair Obscur Won Over Final Fantasy Legends
The indie JRPG Clair Obscur: Expedition 33 has gained significant industry recognition, with Final Fantasy creator Hironobu Sakaguchi and Final Fantasy VII Remake director Naoki Hamaguchi publicly praising the game. Hamaguchi even named it his game of the year for 2025, highlighting its balanced quality. This acknowledgment has led to inspiring interactions between the developers at Sandfall Interactive and the Final Fantasy team.
Sony's updated PSSR upscaling tech is finally available for even more PS5 Pro games, including Crimson Desert, Silent Hill f, Dragon Age: The Veilguard, and more
Sony has released a new PlayStation 5 software patch that enhances its PSSR upscaling technology for a wide range of PS5 Pro games. The update aims to improve image stability, clarity, and performance, with more titles like Crimson Desert and Assassin’s Creed Shadows set to receive it soon. Developers from Konami, BioWare, and Remedy Entertainment have praised the improvements for their respective games.
PS5 Pro's Upgraded PSSR Upscaler is Rolling Out for Silent Hill f, Alan Wake 2, Final Fantasy VII
Sony is rolling out an upgraded PlayStation Spectral Super Resolution (PSSR) upscaler for PlayStation 5 Pro consoles, enhancing visual clarity and performance in supported games. Titles like Silent Hill f, Alan Wake 2, and Final Fantasy VII Rebirth will benefit from this technology, with more games like Assassin's Creed Shadows and Cyberpunk 2077 receiving support soon. Developers from Square Enix and Remedy Entertainment have praised the PSSR upgrade for its ability to improve image quality and stability.
Upgraded PSSR rolling out to Silent Hill f, Monster Hunter Wilds, Final Fantasy VII Rebirth, Crimson Desert, and more
Sony is rolling out a PlayStation 5 system software update that enhances PlayStation Spectral Super Resolution (PSSR) for improved image stability, clarity, and performance. This upgraded PSSR technology will be integrated into numerous upcoming and existing titles, including Silent Hill f, Monster Hunter Wilds, Final Fantasy VII Rebirth, and Crimson Desert, with developers like Konami, BioWare, Remedy Entertainment, Ninja Theory, Square Enix, Koei Tecmo, and Capcom sharing positive impressions. The advancements in PSSR are a result of Sony's Project Amethyst partnership with AMD.
Silent Hill 2 Remake, Final Fantasy 7 Rebirth, Nioh 3 and More Confirmed to Support Upgraded PSSR
Sony has announced that several upcoming and existing PlayStation 5 games will support the upgraded PSSR feature with the PS5 Pro's launch. Titles like Silent Hill 2 Remake, Final Fantasy 7 Rebirth, Nioh 3, and others will benefit from enhanced visual clarity and reduced flickering. Developers from Konami, Ninja Theory, and Remedy have expressed excitement about the improved graphical capabilities.
Final Fantasy VII Remake Part 3 is in the fine-tuning and polishing stage
Naoki Hamaguchi, director of Final Fantasy VII Remake, stated that the third installment is in the fine-tuning and polishing stage, with the gameplay foundation already established. High staff retention from Final Fantasy VII Rebirth, with approximately 95% of the team returning, is contributing to the project's continuity.
Final Fantasy 7 Remake Part 3 Director Reveals Gameplay Mechanics and Locations Fans Can Expect - IGN
Final Fantasy 7 Remake Part 3 director Naoki Hamaguchi has revealed details about upcoming gameplay mechanics and locations, including Rocket Town, space, and Wutai. Hamaguchi also teased an expanded "gameplay experience" with flying and a "powered-up" Queen's Blood card game. The game's core experience is nearly complete, with the team now focusing on refinement and polishing.
Final Fantasy 7 Remake Part 3’s Development Team Includes 95 Percent of Rebirth’s Team
Naoki Hamaguchi, director of Final Fantasy 7 Remake Part 3, revealed that approximately 95 percent of the development team from Final Fantasy 7 Rebirth is working on the upcoming title. He also confirmed that Wutai and expanded flying capabilities for the Highwind will be featured, with a reveal planned for this year. Final Fantasy 7 Rebirth is also slated for a June 3rd release on Nintendo Switch with a target frame rate of 30 FPS.
Final Fantasy 7 Remake Part 3 Will Have New Gameplay Mechanics
Final Fantasy VII Remake Part 3 is progressing smoothly and is already in a playable state, according to director Naoki Hamaguchi. The game is expected to be revealed this year and will feature new gameplay mechanics and elements. Square Enix will continue using a customized version of Unreal Engine 4 for development.
FF7 Remake Part 3 Director Confirms Rocket Town, Wutai & Space Travel
Naoki Hamaguchi, director of the Final Fantasy VII Remake trilogy, has confirmed that Part 3 will feature iconic locations such as Rocket Town and Wutai, as well as space travel. These confirmations, made in a recent interview, aim to expand upon the original game's elements while concluding Cloud's journey. Some fans express concerns about potential changes to pacing, tone, and the inclusion of cosmic elements.
Final Fantasy 7 Remake Part 3 Will Take To The Skies, Visit Wutai
Square Enix director Naoki Hamaguchi has revealed that Final Fantasy 7 Remake Part 3 will feature Rocket Town and a trip to space, as well as Yuffie's homeland, Wutai. The finale will also prominently feature the Highwind airship and potentially a different take on Chocobo breeding compared to Final Fantasy 7 Rebirth.