Skip to content
feed.gg
Person45 articles

Nick Apostolides

Reporting and statements that mention Nick Apostolides.

Latest coverage

newest first, grouped by day
PC GamerPositive

Leon Kennedy's voice actor doesn't believe AI can replace human performances, and paying 'for an actor's voice session is not that big of a deal' for games as big as Arc Raiders

Voice actor Nick Apostolides, known for his role as Leon Kennedy in Resident Evil 4 Remake and Resident Evil Requiem, believes AI cannot replace human performances in video games. He argues that for large-scale games, the cost of voice actor sessions is negligible compared to the overall budget, and that the human element is crucial for player investment in characters and stories.

GamespotNeutral

Resident Evil Requiem All Mr. Raccoon Locations

This guide details the locations of all Mr. Raccoon collectibles within Resident Evil Requiem. The article also features related content such as an explanation of the game's ending and a comparison of different gameplay perspectives.

GamespotNeutral

Leon S. Kennedy Actor Nick Apostolides Packs A REAL RE4 Briefcase

Voice actor Nick Apostolides, who portrays Leon S. Kennedy in Resident Evil 4, participated in a segment where he brought a real-life RE4-themed briefcase. The article also references various Resident Evil and Pokemon content, including trailers and gameplay discussions.

GamespotNeutral

We Play BINGO with Nick Apostolides (Leon Kennedy's Voice Actor) | Kurt & Lucy Gotcha Covered

Voice actor Nick Apostolides, known for his role as Leon Kennedy in Resident Evil 2, 4, and Requiem, joined Kurt and Lucy for a special episode of "Kurt & Lucy Gotcha Covered." The interview featured a game of Bingo with the actor.

PC GamerPositive

Grace's actor in Resident Evil Requiem says that Capcom 'wanted to go back to the horror Resident Evil…

Angela Sant'Albano, the actor for Grace in the upcoming Resident Evil Requiem, discussed Capcom's desire to return to the series' survival horror roots. She explained how the development team used specific techniques, like performing motion capture in darkness, to evoke the feeling of horror for the game's first-person segments.