Noboru Sugimura
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The Resident Evil Game That Died so That RE2 Could Live - IGN
This article details the development history of Resident Evil 2, focusing on the canceled 'Resident Evil 1.5' build. Directed by Hideki Kamiya, this early version was scrapped by producer Shinji Mikami due to being boring and uninspired, leading to a complete overhaul by Noboru Sugimura. The 'Resident Evil 1.5' build later resurfaced and became playable, representing a rare instance of lost media being experienced by fans.
The Quadruple Death and Rebirth of Resident Evil 4 - IGN
Resident Evil 4 underwent a famously troubled development cycle, with at least four distinct versions being scrapped before its 2005 release. Early concepts by Hideki Kamiya evolved into Devil May Cry, while later iterations explored psychological horror and traditional zombies before Shinji Mikami's final vision took hold. These abandoned projects significantly influenced the final game and the broader survival horror genre.