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Paolo Pedercini

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PC GamerNegative

'I drank from the chalice of blood': indie dev scrubs his game of AI-generated voice lines, having previously described the technology as 'anti-human and anti-art'

Indie developer Paolo Pedercini has removed AI-generated voice lines from his game Future? No Thanks! following backlash, despite previously defending their use for satirical purposes. Pedercini, who also used AI for code assistance, admitted to the use of generative AI in his game, which satirizes the technology itself. The controversy has led to Pedercini replacing the AI voices with those of human actors and offering refunds to players who feel betrayed.

Rock Paper ShotgunNegative

Future? No Thanks! dev removes AI-generated voices from game and offers refunds to players who feel "betrayed"

Molleindustria developer Paolo Pedercini has updated Future? No Thanks! to remove AI-generated voices and is offering refunds to players who feel betrayed by their use. Pedercini disclosed the use of generative AI for robot voices, intended as a spoof, but faced backlash on social media. He plans for his next game to be entirely hand-coded.

Rock Paper ShotgunNegative

"I'm desperately looking for anybody who knows anybody at Valve": open world satire Future? No Thanks! is still locked in Steam horny jail

The open-world satire Future? No Thanks! by Molleindustria is facing significant visibility issues on Steam due to Valve's content moderation policies regarding nudity, despite the removal of explicit content. Creator Paolo Pedercini reports the game is misclassified as pornography, making it invisible to most users and geo-locked in Germany, even after receiving age ratings from official bodies. Pedercini expressed frustration, highlighting the surreal experience and seeking direct communication with Valve to resolve the situation.

PC GamerNegative

Indie game gets last minute Steam delay while Valve reviews its 'dozens of untextured polygons depicting ass and…

The indie political satire game Future? No Thanks! has been delayed on Steam due to an extended review process by Valve concerning its depiction of nudity. Developer Molleindustria, also known as Paolo Pedercini, stated the game's launch was pushed back from July 22nd as Valve assesses the content, which consists of 'dozens of untextured polygons depicting ass and boobs.' This delay highlights ongoing ambiguities in Steam's content moderation policies, particularly regarding adult content.

Retro GamerPositive

GTA 6 shown mercy by indie dev who previously planned to "humiliate Rockstar" by releasing their open-world…

Indie developer Molleindustria has moved up the release date of its open-world game 'Future? No Thanks!' to July 22, avoiding a direct clash with Grand Theft Auto 6's November release. Initially planning to 'humiliate Rockstar,' the developer cited concerns about over-polishing and economic forecasts as reasons for the change.