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Rémi Verschelde

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Games Industry

Godot Engine partner firm W4 Games secures $18m Series B funding, signs deal with Tencent to bolster Asia ecosystem

W4 Games, the commercial partner for the Godot Engine, has secured $18 million in Series B funding, led by Tencent. The company also signed a strategic deal with Tencent to expand the Godot ecosystem in Asia. This funding brings W4 Games' total raised to $33 million and will support international team expansion, particularly in the Asian market.

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Gamedeveloper.com

Godot confirms it tolerates 'some AI assistance' but rejects 'vibe coded' tag

Godot, the free and open-source game engine, has clarified its policy on generative AI, stating it tolerates some AI assistance for tasks like translation and single-line code completion, but prohibits contributions made entirely by AI. Lead maintainer Rémi Verschelde emphasized that the engine is not 'vibe coded' and that human effort is prioritized for quality contributions, with a more detailed policy forthcoming.

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Gamedeveloper.com

Godot veteran laments 'AI slop,' Highguard's mystery investor, and a big doc for Big Hops - Patch Notes #41

This week's gaming news highlights concerns over generative AI's impact on hardware availability and the influx of low-quality submissions to open-source projects like Godot. Unity claims its AI can now generate full casual games from prompts, while a documentary explores the six-year development of the indie platformer Big Hops. Other news includes Hasbro shutting down its Atomic Arcade studio, Tencent's secret funding of Highguard, a banned Call of Duty ad, ByteDance potentially selling Moonton, and Valve warning of Steam Deck OLED stock issues due to RAM shortages.

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Gamedeveloper.com

Godot veteran says 'AI slop' pull requests have become overwhelming

Godot maintainer Rémi Verschelde has voiced concerns about the increasing volume of "AI slop" pull requests generated by large language models. This influx is reportedly draining and demoralizing for the open-source engine's maintainers, who are struggling to identify and process these submissions. Verschelde suggests increased funding for more maintainers is the only viable solution to manage the issue.

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