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Rik Godwin

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Gamespot

Yes, Beyond Good & Evil 2 Is Somehow Still In Development

Ubisoft's Beyond Good & Evil 2 remains in development hell, with lead writer Rik Godwin confirming he is working on the title in a support role. The game, first announced in 2008 and re-revealed in 2017, has seen minimal visible progress and is unlikely to release this console generation.

Eurogamer

After nearly 19 years in development hell, Ubisoft's Beyond Good & Evil 2 is somehow still showing signs of life

Despite being originally announced in 2008 and facing prolonged development challenges, Ubisoft's Beyond Good & Evil 2 is reportedly still in development. A developer from Ubisoft Bordeaux confirmed they have been working on the game, offering a glimmer of hope for its eventual release after nearly two decades.

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FZ.se

Ubisoft-anställd försäkrar återigen att Beyond Good & Evil 2 lever

Ubisoft employee Rik Godwin has stated that Beyond Good & Evil 2 is still in development, despite its long and troubled history since its initial announcement 18 years ago. While a previous version of the game was scrapped, Godwin's recent involvement suggests the project is still active, though its current state and release window remain unknown.

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Retro Gamer

Despite everything, Beyond Good and Evil 2 still exists: Assassin's Creed Shadows DLC writer has been working on it…

Despite years of silence and speculation about its cancellation, Beyond Good and Evil 2 is reportedly still in development. Rik Godwin, lead writer for Assassin's Creed Shadows, has confirmed his involvement in a support role for the long-gestating title. The game has faced numerous challenges, including the departure of its original director and the passing of its creative director.

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Gaming Bolt

Assassin’s Creed Shadows Writer is Working on Beyond Good and Evil 2 As a Consultant

Ubisoft Bordeaux narrative director Rik Godwin has joined the development of Beyond Good and Evil 2 as a consultant. While Ubisoft has remained largely silent on the game's progress, it was confirmed in January that the project was unaffected by company restructuring. The game, first announced in 2008, is reportedly a major priority for Ubisoft.

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