Robert Brookes
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Bungie studio head reportedly leaves after 16 years with the company following mass layoffs and Destiny 2 death spiral
Bungie studio head Justin Truman is reportedly leaving the company after nearly 17 years, following significant layoffs and criticism regarding the state of Destiny 2. The game received its final live-service content update recently, with the company stating it could no longer operate at its previous size. This news comes after Sony's 2022 acquisition of Bungie and amid reports of a toxic work environment from former employees.
Believe it or not, there was a push for a Destiny dating sim at Bungie once, and it had a proper pitch deck and everything
Former Bungie employees revealed that a Destiny dating sim was pitched internally, inspired by games like Dream Daddy. Despite having a detailed pitch deck and a "Hard No" from leadership, the concept was explored during internal game jam events. This revelation comes as more details about Destiny 2's development and Bungie's near-shutdown before the Sony acquisition emerge.
Bungie devs reportedly pitched Destiny dating game
Former Bungie employees revealed that developers pitched a dating game based on the Destiny franchise, inspired by 'Dream Daddy'. While the prototype was created during internal development events, management rejected the idea, deeming it too 'silly'. This news comes as Bungie faces potential layoffs and concludes development on Destiny 2.
Destiny 2 devs repeatedly pitched a dating sim, Bungie veterans say, "but leadership was very Hard No that nobody…
Bungie veterans revealed that developers repeatedly pitched a dating simulator inspired by 'Dream Daddy' for Destiny 2, but leadership consistently rejected the idea. While a prototype was created for an internal 'Carnival' event, full-fledged pitches were never approved, despite narrative designers believing it could have expanded the game's audience.
We could've had a 'very Dream Daddy-inspired' Destiny dating sim, but management said no fun
Former Bungie employees revealed that a dating simulator inspired by 'Dream Daddy' was developed internally for Destiny 2 but was rejected by leadership. The concept, which included potential romances with characters like Crow and Xur, was pitched annually but never greenlit as a full project. Other game jam prototypes, including a fighting game and a heavy metal concert concept, were also discussed.
Former Bungie dev says 'you'd be surprised how many times' expansions were pitched for a fan-favorite Destiny archvillain who's now left hanging
A former Bungie narrative designer revealed that multiple expansion concepts for the Destiny archvillain Xivu Arath were pitched for Destiny 2. Despite significant narrative investment in the character, these expansions were never greenlit, leaving her story unresolved as Destiny 2's live service development concludes. The article also touches on Bungie's struggles following Sony's acquisition and the impact on the game's future.
Destiny 2 was never going to last forever, but that's what made it special
Destiny 2's final content update, Moment of Triumph, launches June 9, marking the end of its live-service era. While the game will remain playable, Bungie is shifting focus to new projects like Marathon, potentially leading to layoffs. The article reflects on the unique value of live-service games and the memories they create, drawing parallels to Destiny's predecessor and contrasting Bungie's approach with Square Enix's handling of Final Fantasy 14.
Destiny developers reflect on the end of an era: 'We all worked so hard to maintain the quality bar under…
Former Bungie developers and voice actors reflect on the end of Destiny 2's decade-long run as a live service game, following the announcement that its final update will arrive on June 9. Many shared their pride in their contributions and the community, while acknowledging the difficult circumstances surrounding the game's conclusion and potential layoffs.
Report: Major layoffs to hit Bungie and Destiny 3 is not in development
Bungie is reportedly planning significant layoffs following the end of active development on Destiny 2 and the cancellation of Destiny 3. Sony, which acquired Bungie for $3.6 billion, has written down the studio's value by $765 million. While the new game Marathon has a following, it has not met sales expectations, leading to a shift in focus for some staff.
Former Destiny 2 writer says "it turns out the real Destiny killer" was CEO Pete Parsons as players pray for…
Former Bungie writer Robert Brookes and community members are criticizing former CEO Pete Parsons following Bungie's announcement that Destiny 2 is ending active development. Brookes, who was laid off in July 2024, highlighted Parsons' departure and large payouts amidst studio cuts. The article also touches on Sony's financial impairment loss related to Bungie and player reactions to the news.