Russell Kay
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GameMaker incorporates Claude Code to enable AI-assisted workflows
GameMaker has launched a new runtime and command line toolchain (GM-CLI) that integrates Anthropic's Claude Code. This allows developers to use natural language prompts for tasks like querying project structures, debugging, and managing build configurations, facilitating AI-assisted workflows. GameMaker owner Opera emphasizes that these AI tools are complementary and opt-in for users.
GameMaker launches GMRT: The runtime professional developers have been waiting for
GameMaker has launched GMRT, a new runtime designed to meet the demands of professional developers with features like CLI tooling, AI workflows powered by Claude Code, and improved 3D handling. The update also introduces GM-CLI for command-line development and plans to add JavaScript, TypeScript, and C# support, along with source-available access.
GameMaker is launching GMRT, a new modern runtime with source access
GameMaker is launching GMRT, a new runtime that provides developers with source code access for desktop, mobile, and web platforms. This next-generation runtime aims to be more flexible and powerful, supporting new programming languages like JavaScript, TypeScript, and C#, and includes improved 3D workflows and AI integration via Claude Code.