Ryan Cooper
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"Trying to build a skyscraper with hand tools": Minecraft devs swore off yearly updates after giant Caves and…
Mojang's general manager Ryan Cooper revealed that the development of Minecraft's massive Caves and Cliffs update, released in two parts in 2021, was so challenging that the studio decided to abandon yearly updates. The studio prioritizes player feedback when planning future content.
Overhauling Minecraft's world generation was like 'trying to build a skyscraper with hand tools' which basically scared Mojang off of continuing massive yearly updates
Mojang's general manager Ryan Cooper explained that overhauling Minecraft's world generation for the Caves & Cliffs update was a monumental task, leading the company to move away from massive yearly updates. Instead, Mojang will adopt a more frequent cadence of smaller, targeted content drops, with the first being the 'Tiny Takeover' update.
Transient Review: The Doctor's Assessment - Doctors of Gaming
Transient is a first-person sci-fi horror game from Stormling Studios and Iceberg Interactive that blends Lovecraftian themes with a cyberpunk aesthetic. Players control Randolph Carter as he navigates shifting realities and investigates a twisting mystery. While the environments are visually compelling, the game suffers from linear level design, frustrating interaction mechanics, and a lack of emotional depth.