Steve Karolewics
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DLSS 5 revealed and it’s getting a kicking as it looks like an AI filter
NVIDIA has revealed DLSS 5, its latest AI upscaling technology, which is set to launch later this year. Despite NVIDIA's claims of a significant breakthrough in computer graphics, the technology has faced widespread criticism from gamers and developers who liken its visual output to an "AI beauty filter." Industry figures and online communities have expressed concerns about its impact on artistic intent and visual realism.
Nvidia's DLSS 5 Teases AI-Powered, Photo-Realistic Lighting--And The Backlash Is Strong
Nvidia has announced DLSS 5, a new AI-powered technology that aims to create photorealistic lighting and material changes at a per-pixel level. While demonstrated with striking results on games like Resident Evil Requiem and Starfield, the announcement has drawn significant backlash from some developers and players who feel it alters artistic intent and applies an "airbrush filter." The technology is slated for release later this year and requires high-end hardware, with early previews suggesting substantial VRAM demands.
Nvidia’s DLSS 5 Showcase Faces Criticism For How Much it Changes Characters’ Looks
Nvidia's new DLSS 5 technology, which uses AI for realistic lighting, is facing criticism for altering character appearances in games like Resident Evil 4, Starfield, and Assassin's Creed Shadows. Critics argue the AI makes characters look overly processed and removes artistic intent, though Bethesda states Starfield's implementation will be artist-controlled and optional. DLSS 5 is expected to launch with Nvidia's GeForce RTX 50-series graphics cards.