Takashi Tokita
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Final Fantasy 4 was nearly skipped entirely so the JRPG series could "beat" Dragon Quest: "It was kind of…
Square Enix considered skipping Final Fantasy 4 and releasing Final Fantasy 5 instead to gain a promotional advantage over the Dragon Quest series. Takashi Tokita and Yoshinori Kitase revealed that the CEO at the time suggested this unconventional strategy to surpass Dragon Quest's popularity. The company also controversially renumbered Final Fantasy 4 as Final Fantasy 2 in North America.
Final Fantasy 10 leaned into the fantasy genre after devs "learned that The Lord of the Rings was in production" and thought it would be "the next big global trend"
Final Fantasy 10's developers shifted from a sci-fi direction to a fantasy setting after learning about the production of The Lord of the Rings films, anticipating fantasy would become a major trend. This decision aligned with the game's 2001 release, shortly before The Lord of the Rings: The Fellowship of the Ring and Harry Potter and the Philosopher's Stone hit theaters. While the game embraced fantasy, some sci-fi elements remained, influenced by a desire for Eastern-inspired fantasy rather than medieval European settings.
Square Enix talks Final Fantasy 4, was originally intended for the NES
Square Enix revealed that Final Fantasy 4 was initially planned for the Nintendo Entertainment System before its eventual release on the Super Nintendo Entertainment System. Development began in 1989, and the platform change occurred due to unexpected shifts, including the desire to utilize the SNES's Mode 7 graphics feature for elements like the opening airship scene.