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Tim Sweeney

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PC Gamer

Epic boss Tim Sweeney says the EU's social media ban for under-13s 'would be terrible for the next generation…

Epic Games CEO Tim Sweeney criticized the European Union's proposed KIDS Act, which would ban social media use for children under 13 and restrict access for those aged 13-15. Sweeney argued that such regulations would stifle creativity and expression, comparing modern games like Fortnite and Roblox to essential tools for digital creation.

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Metro UK

'The future of humanity' depends on kids playing Fortnite claims Epic Games boss

Epic Games CEO Tim Sweeney has controversially claimed that Fortnite is crucial for the development of the next generation of humanity, in response to potential EU bans on children playing online games. The article criticizes Sweeney's comparison of games to traditional creative outlets and highlights concerns regarding microtransactions and content safety within Fortnite and Roblox.

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Massively Overpovered

MMO Business Roundup: PS Store lawsuit, tariff refunds, and Tim Sweeney on gaming’s ‘crash 2.0’

This business roundup covers several industry developments, including Sony's defense in a PlayStation Store lawsuit where it argues consumers don't truly own digital games. Both Sony and Microsoft are also denying tariff refunds for console purchases, a stance mirrored by Nintendo. Additionally, Epic Games CEO Tim Sweeney analyzes the current state of the gaming industry, referring to it as 'Crash 2.0' and suggesting factory expansion as a solution to hardware shortages driven by AI demand.

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Eurogamer

How does Epic Games CEO Tim Sweeney reckon we can fight the industry's "Crash 2.0"? By building more factories

Epic Games CEO Tim Sweeney believes the gaming industry is facing its biggest crash since 1983, attributing it to market contraction and rising development costs. He specifically highlights component shortages, exacerbated by AI data center demand, as a critical threat that will likely persist for three years, necessitating the construction of new factories to meet global capacity needs.

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Games Industry

Planet Coaster studio Frontier Developments announces new title based on Disney IP

Industry leaders like Epic Games CEO Tim Sweeney and Playable Worlds CEO Raph Koster describe the current state of the video game industry as a "Crash 2.0," the worst since the 1980s. They cite escalating AAA development costs, component shortages exacerbated by AI infrastructure demand, and internal dysfunctions as key factors contributing to this downturn.

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Games Industry

"This is the worst crash we've seen since the 1980s," says Tim Sweeney

Epic Games CEO Tim Sweeney and other industry experts describe the current state of the gaming industry as "Crash 2.0," the worst since the 1980s. They cite escalating AAA development costs, component shortages driven by AI investment, and a lack of platform resets as major contributing factors to this severe disruption.

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Eurogamer

It looks like Fortnite is getting a Roblox collaboration, months after Epic boss Tim Sweeney referred to the rival game as a force that could "grow and eat gaming"

Fortnite is set to feature a collaboration with Roblox in its upcoming Chapter 7 Season 4: Override, despite past comments from Epic Games CEO Tim Sweeney calling Roblox a threat to the gaming industry. The season will include characters from various gaming franchises, notably featuring the deer from Roblox's popular game '99 Nights in the Forest'. This crossover comes as Fortnite aims to boost player engagement amidst reported declines in playtime.

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PC Gamer

Blizzard's former Battle.net lead is moving his expertise over to the Epic Games Store to 'elevate player,…

Epic Games has appointed Martin Keely as the new VP and General Manager of the Epic Games Store, replacing Steve Allison. Keely previously led Activision Blizzard's Battle.net launcher and is expected to improve the player, creator, and developer experience on the Epic Games Store. This move signals Epic's intent to compete more directly with Steam.

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PC GamesN

Epic Games just hired former Battle.net head, as studio gears up for "the era of Unreal Engine 6"

Epic Games has hired Martin Keely, former Senior Vice President of Technology and Services for Battle.net at Blizzard Entertainment, as the new Vice President/General Manager for the Epic Games Store and Epic Online services. CEO Tim Sweeney stated this move is part of Epic's preparation for the era of Unreal Engine 6 and the development of an open, interoperable gaming ecosystem across platforms and stores.

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Retro Gamer

Epic taps Blizzard's Battle.net lead to fix the Epic Games Store as Steam dominates

Epic Games has appointed Martin Keely, formerly of Blizzard Entertainment's Battle.net, as the new VP and GM of the Epic Games Store. This move aims to improve the storefront's competitiveness against Valve's Steam. Keely expressed his excitement to enhance player and developer experiences within an open gaming ecosystem.

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Retro Gamer

"Steam’s required AI disclosure is the right move": Devs say gen AI should be called out in games and…

Valve's new policy requiring developers to disclose the use of generative AI in games on Steam has sparked debate, with some, like Epic Games CEO Tim Sweeney, calling it irresponsible. However, many developers interviewed believe transparency is crucial, arguing that gamers have a right to know how their games are made and what they are supporting. There is a sentiment that consumers are pushing back against AI-generated content, and platforms like Steam are responding to this demand.

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PC Gamer

Epic Games Store boss quits after 8 years to take up new role at Saber Interactive

Steve Allison, former vice president and general manager of the Epic Games Store, has departed Epic Games after eight years to become chief business officer at Saber Interactive. Allison expressed admiration for Saber's studios and upcoming projects, including Space Marine 3 and a John Wick game. His move follows a significant tenure at Epic, where he helped launch the Epic Games Store and grow its user base.

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Retro Gamer

Devs don't buy Steam disclosure claiming gen AI was a necessity: "I'm literally unemployed and I still…

A Steam disclosure for the game Bahast, which stated generative AI was essential for its development, has sparked debate among developers. Many indie developers argue against using AI, citing personal asset creation without AI despite financial struggles. Industry figures like Tim Sweeney believe AI-aided development is crucial for the future, while Sony also views AI as an important technology.

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Retro Gamer

Epic CEO Tim Sweeney suggests AI could've saved Destiny 2 and will "enable games like Destiny to thrive!"

Epic Games CEO Tim Sweeney suggested that a lack of generative AI adoption may have contributed to Destiny 2's struggles, stating that the technology could enable games like it to thrive. He also criticized Valve's policies regarding AI disclosures in games, arguing they hinder developers. The article explores the potential role of AI in accelerating game development and content creation.

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Retro Gamer

Epic Games CEO says "Steam charges such high fees" that companies like Genshin Impact maker MiHoYo "find it more profitable to go it alone," fans remind him MiHoYo has multiple games on Steam

Epic Games CEO Tim Sweeney stated that Steam's high fees make it more profitable for major companies like MiHoYo to distribute their games independently. This claim was met with a community note clarifying that MiHoYo has a growing presence on Steam, recently releasing Zenless Zone Zero and potentially planning a Steam launch for Genshin Impact.

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Rock Paper Shotgun

"Low-effort slop": The creators of the Godot engine behind Slay the Spire 2 are cracking down on "vibe-coding" and now require genAI disclosures

The Godot Foundation, the developers behind the open-source game engine used in titles like Slay the Spire 2 and Buckshot Roulette, are implementing stricter policies regarding generative AI usage. Citing a rise in "low-effort slop" and a strain on maintainers, the foundation will now require contributors to disclose any AI assistance and prohibits the use of AI for generating substantial code. This move contrasts with Epic Games' approach to Unreal Engine 6, which embraces AI integration.

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Massively Overpovered

MMO Week in Review: Guild Wars goes mobile, Bungie gets layoffs

This week's MMO news includes Guild Wars launching on mobile, Star Trek Online's new update, and Throne & Liberty's summer expansion. However, the industry also saw significant layoffs at Sony and Bungie, impacting hundreds of developers working on Destiny 2 and Marathon. Other news includes Valve's Steam Machine pricing, the ongoing Ashes of Creation lawsuit, and updates on Grand Theft Auto VI's online multiplayer.

Games Industry

Epic's Sweeney claims Steam AI labels are "really irresponsible of Valve"

Epic Games CEO Tim Sweeney criticized Valve's decision to label games on Steam that use AI, calling it "irresponsible" and detrimental to developers. Sweeney argued that AI tools enhance productivity and that the focus should be on the game's overall quality rather than the tools used to create assets.

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Retro Gamer

Valve has "a nice thing going on on PC," Epic Games boss Tim Sweeney says, but "they're missing out on a lot of opportunity" without the likes of Fortnite and Genshin Impact

Epic Games CEO Tim Sweeney believes Valve's Steam platform is missing significant opportunities by not including popular games like Fortnite and Genshin Impact. He argues that Steam's closed ecosystem limits its reach compared to more open platforms like the Epic Games Store and Microsoft Store, suggesting Valve could benefit from a more collaborative approach to digital distribution on PC.

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Destructoid

Epic Games’ Tim Sweeney is at it again, says Steam’s AI disclosure requirement is ‘irresponsible’

Epic Games CEO Tim Sweeney has criticized Valve's AI disclosure requirement for Steam, calling it 'irresponsible.' Sweeney believes that it is not Valve's role to ensure the success of games submitted to their platform.