Todd Howard
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16 years after Fallout: New Vegas, Obsidian is returning to the post-apocalyptic RPG series and Todd Howard "could…
Obsidian Entertainment is developing a new Fallout project, marking their return to the series 16 years after Fallout: New Vegas. Bethesda Softworks confirmed the collaboration, with Todd Howard expressing excitement. This new title is separate from Fallout 5, which is currently in preproduction. Remasters of Fallout 3 and Fallout: New Vegas were also officially announced.
Bethesda reveals plans for Fallout 5, The Elder Scrolls 6, and more
Bethesda Game Studios executive producer Todd Howard has outlined the studio's future plans, confirming Fallout 5 and The Elder Scrolls 6 are in development. The studio is also working on remasters of Fallout 3 and Fallout: New Vegas, a Fallout Shelter TV show with Amazon Studios, and continued support for Fallout 76 and Starfield. The company is emphasizing user-generated content and closer collaboration between its studios.
Fallout 3, New Vegas Remasters in Development; Fallout 5 is Bethesda’s “Long-Range Destination”
Bethesda has confirmed that remasters of Fallout 3 and Fallout: New Vegas are in active development, with Fallout 5 being a long-range destination currently in pre-production. The studio also teased a special event for the series' 30th anniversary next year, while Fallout 76's next expansion, Raven Rock, will serve as a prequel to Fallout 3.
After "incomprehensible" Xbox layoffs, id Software producer says worker-owned studios are "the only path…
id Software producer Andrew Willis criticized Microsoft's recent Xbox layoffs, calling them an "incomprehensible decision" and suggesting that worker-owned studios are the only viable path forward for the game industry. Willis, who was involved in id Software's unionization efforts, believes that large publishers have proven to be poor stewards of the industry and that value should be owned by those who create it.
The Elder Scrolls 6 Is Looking More Troubled Than Ever
Recent layoffs at Xbox-owned studios, including Bethesda Game Studios, are raising concerns about the development of The Elder Scrolls 6. The article suggests that the removal of experienced personnel and reliance on contractors could lead to further delays and negatively impact the game's quality. This situation is viewed as a "spreadsheet decision" by Xbox, prioritizing cost-cutting over the franchise's long-term success.
Elder Scrolls 6 faces delays as Microsoft lays off people that were making it
Bethesda Game Studios employees are concerned that The Elder Scrolls 6 may face significant delays following recent layoffs impacting over 50 staff members, including a 27-year veteran. These cuts, part of broader Xbox layoffs, have raised fears about project timelines, potential reliance on contract labor, and a decline in studio morale, especially after the reception of Starfield.
Microsoft lays off Bethesda vet behind Todd Howard's "crazy" Fallout 4 idea, "too many Skyrim weapons to count," the Dwemer, and Mudcrabs – and he may leave games altogether
Microsoft's ongoing layoffs have impacted Bethesda, with veteran artist Dane Olds, responsible for significant art assets in games like Skyrim, Fallout 4, and Starfield, being let go. Olds, who has been with Bethesda for nearly 20 years, is considering leaving the game industry. This follows other layoffs at the studio, raising concerns about the development of The Elder Scrolls 6.
"We were already running a tight ship": Elder Scrolls 6 devs are worried about Xbox's layoffs causing even more delays to the long-awaited RPG
Bethesda developers are concerned that recent layoffs at Microsoft and Xbox will cause further delays for The Elder Scrolls 6. Staff report that the cuts have negatively impacted morale and may lead to longer development cycles due to the need for onboarding new or contract labor. Developers fear this will necessitate crunch time to meet deadlines for the highly anticipated RPG.
The Elder Scrolls 6 will be hurt and potentially delayed by Xbox layoffs, Bethesda devs expect: "This has had a…
Bethesda Game Studios developers express concern that recent Xbox layoffs will negatively impact the production and potentially delay The Elder Scrolls 6. Staff report that the loss of programmers, artists, and designers has already affected morale and workflow, with fears of increased reliance on contract labor and further delays.
The Elder Scrolls 6 Devs Fear “More Delays” After Layoffs Have “Crushing Effect On Morale”
Developers at Bethesda Game Studios are concerned that recent Microsoft layoffs could lead to significant delays for The Elder Scrolls 6, citing a "crushing effect on morale." These cuts, impacting various disciplines, raise fears of project timelines being pushed back and potential reliance on contract labor. The studio is also reportedly planning Fallout 5 after The Elder Scrolls 6.
Games Inbox: Is The Elder Scrolls 6 going to be worth the wait?
Readers express concerns about the lengthy development of The Elder Scrolls 6, criticizing Bethesda's recent game output and treatment of developers. The discussion also touches upon the shift to digital-only distribution, the impact of layoffs at Microsoft and Bethesda, and the future of subscription services like Game Pass.
Say My Name: What it takes to make it to the Games Done Quick stage
The article details the author's experience preparing for and participating in an AGDQ speedrunning event, highlighting the challenges of performing a difficult kaizo ROM hack while navigating personal identity and community dynamics. It touches on the author's journey as a transgender woman in the speedrunning community, the harassment faced, and the eventual acceptance and support found.
The Elder Scrolls 6 is Still Two or More Years Away – Rumor
According to journalist Jason Schreier, The Elder Scrolls 6 is still at least two years away from release. Bethesda and Microsoft have remained silent on official details, though Todd Howard described it as their biggest current project. Development is reportedly progressing well, with most of Bethesda's staff focused on the highly anticipated RPG.
What exactly is going on with Marvel's Blade? Arkane Lyon's fate remains unclear in the wake of Xbox's controversial 'reset'
Microsoft's Xbox division is undergoing significant layoffs and studio restructuring, impacting Arkane Lyon and its in-development game, Marvel's Blade. While the studio is in consultation due to French labor laws, reports suggest Blade is safe from cancellation despite being over-budget and internally delayed. Todd Howard of Bethesda Game Studios recently expressed positive impressions of the game.
The Xbox reset is not going to work if it’s just a retreat to the past
Microsoft's Xbox division continues to face significant challenges, marked by recurring mass layoffs and declining results. Despite the high volume of job cuts and studio closures, the company's future strategy remains unclear, with speculation that new leadership may be attempting to revert to past successes rather than innovate. The article questions the sustainability of this approach, especially concerning hardware sales and the exclusivity of major franchises like The Elder Scrolls 6.
Wolfenstein 3 is in the Works, Marvel’s Blade Safe as Arkane Faces Restructuring – Rumor
Rumors suggest that Wolfenstein 3 is in development at MachineGames, which is reportedly safe following the success of Indiana Jones and the Great Circle. Marvel's Blade is also said to be proceeding at Arkane Studios, despite restructuring within the company. Jerk Gustafsson has been named president of Arkane, and further announcements regarding layoffs and the studio's new structure are expected.
Bethesda not-so-subtly brags about its physical Oblivion Remastered Switch 2 cartridge, mere hours after Sony announces…
Bethesda Game Studios is highlighting that The Elder Scrolls 4: Oblivion Remastered Deluxe Edition will be available on a physical game card for the Nintendo Switch 2. This announcement comes shortly after Sony revealed its plan to end physical disc production for new PlayStation games in 2028, sparking discussion about the future of physical media in gaming.
Xbox reportedly wants to put a stake in Blade and sell off Arkane, even though Todd Howard says development is going…
Microsoft's Xbox division is reportedly considering closing Arkane Studios or selling it off as part of a cost-cutting strategy, despite assurances from Todd Howard and Jean-Luc Monnet regarding the development of the game Blade. The game, which was initially slated for release this year, has reportedly been delayed to late 2027 and is running over budget, fueling concerns about its future and the studio's survival.
Marvel’s Blade Could Be Cancelled as Xbox Considers Shutting Down Arkane Studios – Rumor
Reports suggest that Xbox is considering cancelling Marvel's Blade and potentially closing Arkane Studios in Lyon due to budget concerns and impending layoffs. Other studios like Double Fine, Compulsion Games, Ninja Theory, and Undead Labs are also reportedly on the chopping block, with potential layoffs extending to id Software and Blizzard Entertainment.
Hideo Kojima’s OD Is Reportedly Safe From Upcoming Xbox Cuts
Hideo Kojima's upcoming Xbox console-exclusive horror game, OD, is reportedly safe from potential studio closures and game cancellations at Xbox. Despite widespread rumors of layoffs and restructuring within Xbox, a source indicates OD remains in development at Kojima Productions and will still be published by Xbox. This news comes as Xbox undergoes changes under new CEO Asha Sharma, with several other studios and games reportedly facing uncertainty.