Tom Giardino
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Valve says devs can fight AI clones on Steam by not "relying on a single mechanic that someone can easily copy," and report extortion to law enforcement while you're at it
Valve has advised game developers on Steam to prioritize originality and add unique features to combat AI-generated game clones. In response to reports of extortion attempts where AI users threaten to clone games if not paid, Valve business team members suggested developers report such threats to law enforcement in extreme cases, while also noting that Valve will investigate further.
Valve Knows Steam Next Fest Has An AI Slop Problem, And Itβs Looking For Solutions
Valve is aware of the issue of low-quality, AI-generated game demos surfacing during Steam Next Fest and is exploring solutions. The company acknowledges that the randomized game selection at the start of the event, designed to give all developers equal exposure, leads to some "AI slop" being presented to users. While Valve is actively considering fixes, their current temporary solution is to wait a few days into the event for personalized recommendations to kick in.
Valve pleads "if you have a line on a bunch of RAM, we are in the market and would like to buy it," as AI and data centers make building Steam Machines a Herculean challenge
Valve is facing significant challenges in producing its Steam Machine due to a global shortage of RAM, exacerbated by demand from AI and data centers. The company is actively seeking suppliers for memory components as it aims for a 2026 release.
Valve says almost 6,000 games made over $100K on Steam last year
Valve revealed that 5,863 games generated over $100,000 in revenue on Steam in 2025, showing a significant increase from previous years. The company also shared data on the platform's massive data usage, with Steam users downloading 100 exabytes of games in 2025.
Valve says 5,863 titles earned over $100,000 on Steam in 2025
Valve reported that 5,863 games on Steam earned over $100,000 in 2025, a significant increase from approximately 3,000 in 2020. The company also highlighted record-breaking concurrent user numbers, with over 42 million peak concurrent users and 13.9 million in-game concurrent users. Valve emphasized its commitment to growing the opportunity for developers on Steam, citing improvements to Daily Deals that led to a 274 percent year-over-year increase in developer revenue from those promotions.