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Tomonobu Itagaki

Reporting and statements that mention Tomonobu Itagaki.

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IGN

Ninja Gaiden Legitimized the American Xbox Console for Japanese Developers

Ninja Gaiden is lauded as one of the greatest pure action games ever made, with its combat, controls, and replayability still holding up today. The game's inclusion of native widescreen support in 2004, before it was common, is highlighted as a forward-thinking feature that legitimized the American Xbox console for Japanese developers.

Gamespot

Capcom Says Betting On Teams Instead Of Visionaries Changed The Company

Capcom attributes its recent success to a shift from individual-driven development to a team-first mentality. This change, implemented after examining responsibilities to shareholders, involved rebuilding titles from the ground up with a team-based approach, leading to significant transformation despite potential temporary sales dips. This strategy contrasts with creator-driven games, which can be tied to the ideas of a single person.

PC Gamer

Dead or Alive creator was once held at gunpoint by LAPD, says former colleague: 'It was a real Dead or Alive…

A former colleague of Tomonobu Itagaki, the creator of Dead or Alive and Ninja Gaiden, recounted an incident where Itagaki was held at gunpoint by the LAPD. The article highlights Itagaki's eccentric personality and his contributions to the gaming industry.

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Video Games Blogger

Ninja Gaiden 3 for Xbox 360 and PS3 officially announced

Tecmo Koei has officially announced Ninja Gaiden 3 for Xbox 360 and PlayStation 3, revealed at Tokyo Game Show 2010. While details are scarce and original mastermind Tomonobu Itagaki is not involved, the game will feature Ryu Hayabusa in a more humanistic and violent portrayal. A separate Ninja Gaiden 3DS title is also in development.

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