Toshiyuki Kusakihara
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Fire Emblem: Fortune's Weave almost had 8 protagonists in a "bold" attempt to surpass Three Houses, and I'm so happy the devs talked themselves out of it
Fire Emblem: Fortune's Weave director Toshiyuki Kusakihara revealed the game was initially planned with eight protagonists, a bold attempt to surpass Fire Emblem: Three Houses. Developers ultimately decided to scale back to four protagonists to avoid overwhelming players, a decision the author agrees with, finding the prospect of eight too ambitious and potentially diluting the narrative.
Fire Emblem: Fortune’s Weave only has one save file, devs explain why
Intelligent Systems and Nintendo developers explained the decision to implement a single save file for Fire Emblem: Fortune's Weave. They cited system complications and the difficulty of tracking progress across multiple saves as reasons, while also highlighting features like chapter saves and replays to mitigate the limitation.
Fire Emblem: Fortune’s Weave could have had eight story perspectives
Developers for Fire Emblem: Fortune's Weave discussed the game's origins, revealing an initial concept for eight story perspectives that was later refined to four. The team aimed to create a standalone title connected to Fire Emblem: Three Houses, focusing on a narrative where multiple paths converge.