feed.gg
Person8 articles

Tsutomu Taniguchi

Reporting and statements that mention Tsutomu Taniguchi.

Latest coverage

8 articles · newest first
PC GamesN

Castlevania Belmont's Curse blends the classic Metroidvania's soul with Dead Cells' immaculate style

Castlevania: Belmont's Curse, developed by Evil Empire, blends the classic Metroidvania style with the visual flair of Dead Cells. The game features a vibrant art style set in a monster-filled Paris and introduces Rose Belmont as the protagonist. Its combat system offers a dynamic mix of melee and spells, while the iconic Vampire Killer whip serves as a primary traversal tool, addressing common Metroidvania movement woes.

thumb
PC GamesN

Castlevania Belmont's Curse developer Evil Empire "honored by how much trust" Konami has put in its vision

Evil Empire, the studio behind Dead Cells, is developing the new Castlevania: Belmont's Curse in partnership with Konami. Producers from both companies expressed honor at the trust Konami has placed in Evil Empire's vision for the game, which aims to blend classic Castlevania elements with modern gameplay. The game is set to release on October 15 and could signal a new era for the franchise if successful.

thumb
Major Nelson

Castlevania: Belmont’s Curse – How KONAMI and Evil Empire Reimagined Castlevania’s Return

KONAMI has partnered with French studio Evil Empire, known for Dead Cells, to develop Castlevania: Belmont's Curse, marking the franchise's return after a decade. Producers Tsutomu Taniguchi and Emmanuel Nouaille discuss the collaborative process, emphasizing Evil Empire's passion and expertise in action games as key factors. The game aims to evolve Castlevania's gameplay while preserving its core identity, featuring a new protagonist, Rose Belmont, and a reimagined Paris setting.

thumb
Retro Gamer

Castlevania: Belmont's Curse devs say their female protagonist was a "natural fit" because the "role…

Lead developers of Castlevania: Belmont's Curse discussed the creation of protagonist Rose Belmont, explaining that the role was a natural fit for a female character due to the game's themes of mother-daughter bonds and revenge. Initially, the protagonist's gender was undecided, but the narrative evolved to center around Trevor Belmont's daughter inheriting her mother Sypha's curse. The developers emphasized that the game's challenging nature is core to the Castlevania identity.

thumb
Retro Gamer

Castlevania: Belmont's Curse wants you to find the "joy" in the difficulty and it won't be…

Developers for Castlevania: Belmont's Curse are discussing the game's challenging difficulty, a series tradition, while also implementing features like level-ups, alternative paths, and adjustable difficulty settings to make it accessible. The team aims to provide a fair and satisfying experience for both long-time fans and newcomers to the Castlevania series.

thumb
Retro Gamer

Castlevania: Belmont's Curse was made to enlighten players who "love Metroidvanias" but have "never…

Konami producer Tsutomu Taniguchi proposed the development of Castlevania: Belmont's Curse after noticing many Metroidvania fans had never played a Castlevania game. To address this, Konami has released several collections of older Castlevania titles, and Belmont's Curse aims to introduce new players to the series.

thumb
PC Gamer

Castlevania: Belmont's Curse isn't technically connected to the Netflix anime, but its cinematography was…

Konami has confirmed that Castlevania: Belmont's Curse is not directly connected to the Netflix anime series, though its art style and cinematography were intentionally inspired by it. The developers aimed to make the game welcoming to fans of the anime who may not have played previous Castlevania titles.

thumb
PC Gamer

Castlevania: Belmont's Curse is like playing classic 'Vania on fast forward, with a whip to die for

Castlevania: Belmont's Curse, developed by Evil Empire and published by Konami, aims to recapture the glory days of the series with a fast-paced metroidvania experience. The game introduces Rose Belmont and features fluid combat and traversal mechanics, including an enhanced whip system. While drawing inspiration from classic titles like Symphony of the Night, it also incorporates modern design elements and promises a challenging yet accessible adventure.

thumb