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Tyler Wilde

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PC GamerPositive

What to play this Halloween, plus last-minute costume ideas and spooky movie recommendations

This article provides recommendations for games, movies, and last-minute costume ideas for Halloween. It highlights various horror game deals and lesser-known titles, alongside spooky film suggestions and creative costume concepts.

PC GamerNeutral

How much RAM do you need for an 'ultimate gaming machine?' July in PC Gamer 10, 20, and 30 years ago

This article looks back at past issues of PC Gamer magazine from July 1996, 2006, and 2016, highlighting discussions on RAM, PC hardware, and notable game releases and previews. It contrasts the hardware recommendations of the past with current standards and reflects on the evolution of gaming technology, including the rise and fall of VR excitement and the challenges of launching new multiplayer FPS titles.

PC GamerNegative

James Bond 007: Blood Stone review (2011)

This 2011 review of James Bond 007: Blood Stone criticizes the game for its short, uneven missions and mediocre gameplay, stating it fails to live up to the Bond franchise's potential. Despite a story by Bruce Feirstein and voice acting from Daniel Craig and Joss Stone, the game is deemed bland and ultimately disappointing.

PC GamerPositive

I absolutely agree with 33% of you when it comes to your choice of freaky Subnautica 2 critters

A PC Gamer writer discusses the results of a poll on favorite creatures in Subnautica 2, agreeing with the majority's choice of the Periscopic Clowncrab. The article also touches on the game's episodic format and the differing opinions of other PC Gamer staff.

PC GamerVery negative

Highguard's failure is emblematic of something that has tormented videogame investors for years now: past live service hits do not equal future live service hits

The failure of live service games like Highguard highlights a persistent problem for investors: past success does not guarantee future hits. Even experienced developers like those from Apex Legends and major companies like Riot Games and Valve have struggled to replicate live service success, leading to cancellations and layoffs across the industry.